--HG--
branch : trunk
rename : sql/updates/XXX_characters_auctionhouse.sql => sql/updates/1164_characters.sql
This commit is contained in:
megamage
2009-03-08 11:36:10 -06:00
22 changed files with 328 additions and 253 deletions

View File

@@ -624,34 +624,15 @@ void Map::RelocationNotify()
if(unit->GetTypeId() == TYPEID_PLAYER)
{
//UpdatePlayerVisibility((Player*)unit, cell, val);
//Trinity::PlayerNotifier pl_notifier(*player);
//VisitWorld(unit->GetPositionX(), unit->GetPositionY(), World::GetMaxVisibleDistance(), pl_notifier);
//UpdateObjectsVisibilityFor((Player*)unit, cell, val);
Trinity::VisibleNotifier ob_notifier(*((Player*)unit));
VisitAll(unit->GetPositionX(), unit->GetPositionY(), World::GetMaxVisibleDistance(), ob_notifier);
ob_notifier.Notify();
Trinity::PlayerRelocationNotifier notifier(*((Player*)unit));
VisitAll(unit->GetPositionX(), unit->GetPositionY(), World::GetMaxVisibleDistance(), notifier);
notifier.Notify();
}
else
{
Trinity::CreatureRelocationNotifier notifier(*((Creature*)unit));
VisitAll(unit->GetPositionX(), unit->GetPositionY(), World::GetMaxVisibleDistance(), notifier);
}
// Update visibility back to player who is controlling the unit
if(unit->GetSharedVisionList().size())
{
for(SharedVisionList::const_iterator it = unit->GetSharedVisionList().begin(); it != unit->GetSharedVisionList().end(); ++it)
{
Trinity::VisibleNotifier ob_notifier(**it);
VisitAll(unit->GetPositionX(), unit->GetPositionY(), World::GetMaxVisibleDistance(), ob_notifier);
ob_notifier.Notify();
}
}
}
//Clear list
@@ -768,6 +749,28 @@ void Map::Update(const uint32 &t_diff)
}
}
}
// Update bindsight players
if(obj->isType(TYPEMASK_UNIT))
{
if(!((Unit*)obj)->GetSharedVisionList().empty())
for(SharedVisionList::const_iterator it = ((Unit*)obj)->GetSharedVisionList().begin(); it != ((Unit*)obj)->GetSharedVisionList().end(); ++it)
{
Trinity::PlayerRelocationNotifier notifier(**it);
VisitAll(obj->GetPositionX(), obj->GetPositionY(), World::GetMaxVisibleDistance(), notifier);
notifier.Notify();
}
}
else if(obj->GetTypeId() == TYPEID_DYNAMICOBJECT)
{
if(Unit *caster = ((DynamicObject*)obj)->GetCaster())
if(caster->GetTypeId() == TYPEID_PLAYER && caster->GetUInt64Value(PLAYER_FARSIGHT) == obj->GetGUID())
{
Trinity::PlayerRelocationNotifier notifier(*((Player*)caster));
VisitAll(obj->GetPositionX(), obj->GetPositionY(), World::GetMaxVisibleDistance(), notifier);
notifier.Notify();
}
}
}
}