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*Merge.
--HG-- branch : trunk rename : sql/updates/XXX_characters_auctionhouse.sql => sql/updates/1164_characters.sql
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@@ -6625,6 +6625,7 @@ void ObjectMgr::LoadSpellDisabledEntrys()
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{
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m_DisabledPlayerSpells.clear(); // need for reload case
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m_DisabledCreatureSpells.clear();
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m_DisabledPetSpells.clear();
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QueryResult *result = WorldDatabase.Query("SELECT entry, disable_mask FROM spell_disabled");
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uint32 total_count = 0;
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@@ -6657,6 +6658,8 @@ void ObjectMgr::LoadSpellDisabledEntrys()
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m_DisabledPlayerSpells.insert(spellid);
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if(disable_mask & SPELL_DISABLE_CREATURE)
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m_DisabledCreatureSpells.insert(spellid);
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if(disable_mask & SPELL_DISABLE_PET)
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m_DisabledPetSpells.insert(spellid);
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++total_count;
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} while ( result->NextRow() );
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