Core/Game: Fix some issues detected by static analysis.

* Possible inefficient checking for 'list' emptiness.

* Variable '_scheduledScripts' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Variable 'Text' is assigned in constructor body.
  Consider performing initialization in initialization list.

* Possible inefficient checking for 'm_loadedScripts' emptiness.
This commit is contained in:
Naios
2015-03-11 08:53:13 +01:00
parent 163bd334d0
commit 9a61049f88
4 changed files with 6 additions and 8 deletions

View File

@@ -182,9 +182,8 @@ struct TSpellSummary
uint8 Effects; // set of enum SelectEffect
} *SpellSummary;
ScriptMgr::ScriptMgr() : _scriptCount(0)
ScriptMgr::ScriptMgr() : _scriptCount(0), _scheduledScripts(0)
{
_scheduledScripts = 0;
}
ScriptMgr::~ScriptMgr() { }