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DB/Creature:
- Nuke the hacky column DeathState. - Removed some hacks from Kologarn script, including some cleanup. - Removed set deathstate command. BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
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@@ -1235,7 +1235,7 @@ class spell_gen_vehicle_scaling : public SpellScriptLoader
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switch (GetId())
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{
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case 66668:
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factor = 0.01;
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factor = 0.01f;
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baseItemLevel = 205;
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break;
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default:
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