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Core/Spells: Removed 34 traits cap for bonus stamina/damage on artifacts (7.1 change)
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@@ -2750,7 +2750,7 @@ public:
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID()))
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amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * std::max(artifact->GetTotalPurchasedArtifactPowers(), 34u) / 100;
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amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100;
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}
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void Register() override
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@@ -2787,7 +2787,7 @@ public:
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID()))
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amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * std::max(artifact->GetTotalPurchasedArtifactPowers(), 34u) / 100;
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amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100;
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}
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void Register() override
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