[svn] * Proper SVN structure

--HG--
branch : trunk
This commit is contained in:
Neo2003
2008-10-02 16:23:55 -05:00
commit 9b1c0e006f
2564 changed files with 621124 additions and 0 deletions

29
src/game/InstanceData.cpp Normal file
View File

@@ -0,0 +1,29 @@
/*
* Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "InstanceData.h"
#include "Database/DatabaseEnv.h"
#include "Map.h"
void InstanceData::SaveToDB()
{
if(!Save()) return;
std::string data = Save();
CharacterDatabase.escape_string(data);
CharacterDatabase.PExecute("UPDATE instance SET data = '%s' WHERE id = '%d'", data.c_str(), instance->GetInstanceId());
}