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Scripts/Arenas: Implement Black Rook Hold Arena (#31430)
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@@ -0,0 +1,77 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Battleground.h"
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#include "BattlegroundScript.h"
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#include "GameObject.h"
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#include "Map.h"
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#include "ScriptMgr.h"
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namespace BlackRookHoldArena
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{
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namespace MapIds
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{
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static constexpr uint32 BlackRookHoldArena = 1504;
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}
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namespace GameObjects
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{
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static constexpr uint32 BlackRookDoor02 = 245763;
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static constexpr uint32 BlackRookDoor05 = 245766;
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static constexpr uint32 BlackRookDoor06 = 245767;
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static constexpr uint32 BlackRookDoor09 = 245770;
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static constexpr uint32 BlackRookDoor07 = 245768;
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static constexpr uint32 BlackRookDoor10 = 245781;
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}
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}
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struct arena_black_rook_hold_arena : ArenaScript
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{
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explicit arena_black_rook_hold_arena(BattlegroundMap* map) : ArenaScript(map) { }
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void OnStart() override
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{
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for (ObjectGuid const& guid : _doorGUIDs)
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if (GameObject* door = battlegroundMap->GetGameObject(guid))
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door->UseDoorOrButton();
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}
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void OnGameObjectCreate(GameObject* gameobject) override
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{
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switch (gameobject->GetEntry())
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{
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case BlackRookHoldArena::GameObjects::BlackRookDoor02:
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case BlackRookHoldArena::GameObjects::BlackRookDoor05:
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case BlackRookHoldArena::GameObjects::BlackRookDoor06:
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case BlackRookHoldArena::GameObjects::BlackRookDoor09:
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case BlackRookHoldArena::GameObjects::BlackRookDoor07:
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case BlackRookHoldArena::GameObjects::BlackRookDoor10:
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_doorGUIDs.emplace_back(gameobject->GetGUID());
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break;
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default:
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break;
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}
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}
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private:
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GuidVector _doorGUIDs;
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};
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void AddSC_arena_black_rook_hold_arena()
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{
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RegisterBattlegroundMapScript(arena_black_rook_hold_arena, BlackRookHoldArena::MapIds::BlackRookHoldArena);
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}
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@@ -82,6 +82,8 @@ void AddSC_arena_nokhudon_proving_grounds();
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void AddSC_arena_cage_of_carnage();
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void AddSC_arena_black_rook_hold_arena();
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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void AddBattlegroundsScripts()
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@@ -148,4 +150,6 @@ void AddBattlegroundsScripts()
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AddSC_arena_nokhudon_proving_grounds();
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AddSC_arena_cage_of_carnage();
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AddSC_arena_black_rook_hold_arena();
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}
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