diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 46f4157adff..38c3fd9ed2d 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3160,6 +3160,9 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const { // Envenom must be considered as a positive effect even though it deals damage case 32645: // Envenom + // Slice and Dice. Prevents breaking Stealth + case 5171: // Slice and Dice (Rank 1) + case 6774: // Slice and Dice (Rank 2) return true; default: break;