diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 61539a991dc..be8d223507e 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -554,7 +554,7 @@ void WorldSession::SendUpdateProposal(uint32 proposalId, LfgProposal* pProp) if (grp) { isContinue = grp->isLFGGroup() && !grp->isLfgDungeonComplete(); - isSameDungeon = GetPlayer()->GetGroup() == grp; + isSameDungeon = GetPlayer()->GetGroup() == grp && isContinue; } sLog.outDebug("SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", GetPlayer()->GetGUID(), pProp->state);