Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums

This commit is contained in:
Spp
2013-02-04 04:43:18 +01:00
parent f753c989f2
commit 9bdfc87774
19 changed files with 242 additions and 188 deletions

View File

@@ -29,6 +29,9 @@
#include "ObjectAccessor.h"
#include "WorldSession.h"
namespace lfg
{
LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
{
}
@@ -208,3 +211,5 @@ void LFGGroupScript::OnInviteMember(Group* group, uint64 guid)
if (leader && !gguid)
sLFGMgr->LeaveLfg(leader);
}
} // namespace lfg