mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Core/Dungeon Finder: Use lfg namespace to encapsulate all LFG classes, structs and enums
This commit is contained in:
@@ -29,6 +29,9 @@
|
||||
#include "ObjectAccessor.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
namespace lfg
|
||||
{
|
||||
|
||||
LFGPlayerScript::LFGPlayerScript() : PlayerScript("LFGPlayerScript")
|
||||
{
|
||||
}
|
||||
@@ -208,3 +211,5 @@ void LFGGroupScript::OnInviteMember(Group* group, uint64 guid)
|
||||
if (leader && !gguid)
|
||||
sLFGMgr->LeaveLfg(leader);
|
||||
}
|
||||
|
||||
} // namespace lfg
|
||||
|
||||
Reference in New Issue
Block a user