Core/Spells: expand the single target aura system to support a specific amount of targets

* limit Living Bomb targets to three per caster
This commit is contained in:
Ovahlord
2019-05-12 20:03:17 +02:00
parent 3d93df80a6
commit 9bf40cfee4
9 changed files with 101 additions and 66 deletions

View File

@@ -1034,6 +1034,7 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effe
_auraState = AURA_STATE_NONE;
_allowedMechanicMask = 0;
MaxAuraTargets = 0;
}
SpellInfo::~SpellInfo()