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Core/Spells: expand the single target aura system to support a specific amount of targets
* limit Living Bomb targets to three per caster
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@@ -1034,6 +1034,7 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effe
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_auraState = AURA_STATE_NONE;
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_allowedMechanicMask = 0;
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MaxAuraTargets = 0;
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}
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SpellInfo::~SpellInfo()
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