From 9c88c6ea914233b2e1979ae22354cfa52f796e84 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 17 Mar 2022 22:41:58 +0100 Subject: [PATCH] Core/Spells: fixed a typo in Atonement's spell script that was added when porting the CastSpell unclusterfucking --- src/server/scripts/Spells/spell_priest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index 7fe2b8f6373..cc7a9f38d87 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -1592,7 +1592,7 @@ class spell_pri_atonement : public AuraScript if (target->GetCombatReach() >= 15.0f) caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_LARGE, CastSpellExtraArgs(aurEff).AddSpellBP0(bp).AddSpellMod(SPELLVALUE_RADIUS_MOD, int32(target->GetCombatReach() + 15.0f) * 100)); else - caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT, CastSpellExtraArgs(aurEff).AddSpellBP0(SPELLVALUE_BASE_POINT0)); + caster->CastSpell(target, SPELL_PRIEST_ATONEMENT_TRIGGERED_DEFAULT, CastSpellExtraArgs(aurEff).AddSpellBP0(bp)); } void Register() override