Core/Reputation: Named all reputation flags

(cherry picked from commit f6b919fafe)
This commit is contained in:
Shauren
2021-06-05 23:00:06 +02:00
parent ca7824c58b
commit 9ca7fc89a9
5 changed files with 64 additions and 58 deletions

View File

@@ -566,17 +566,17 @@ public:
ss << ' ' << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ')';
if (faction.Flags & FACTION_FLAG_VISIBLE)
if (faction.Flags.HasFlag(ReputationFlags::Visible))
ss << handler->GetTrinityString(LANG_FACTION_VISIBLE);
if (faction.Flags & FACTION_FLAG_AT_WAR)
if (faction.Flags.HasFlag(ReputationFlags::AtWar))
ss << handler->GetTrinityString(LANG_FACTION_ATWAR);
if (faction.Flags & FACTION_FLAG_PEACE_FORCED)
if (faction.Flags.HasFlag(ReputationFlags::Peaceful))
ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED);
if (faction.Flags & FACTION_FLAG_HIDDEN)
if (faction.Flags.HasFlag(ReputationFlags::Hidden))
ss << handler->GetTrinityString(LANG_FACTION_HIDDEN);
if (faction.Flags & FACTION_FLAG_INVISIBLE_FORCED)
if (faction.Flags.HasFlag(ReputationFlags::Header))
ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
if (faction.Flags & FACTION_FLAG_INACTIVE)
if (faction.Flags.HasFlag(ReputationFlags::Inactive))
ss << handler->GetTrinityString(LANG_FACTION_INACTIVE);
handler->SendSysMessage(ss.str().c_str());

View File

@@ -367,17 +367,17 @@ public:
ss << ' ' << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ')';
if (factionState->Flags & FACTION_FLAG_VISIBLE)
if (factionState->Flags.HasFlag(ReputationFlags::Visible))
ss << handler->GetTrinityString(LANG_FACTION_VISIBLE);
if (factionState->Flags & FACTION_FLAG_AT_WAR)
if (factionState->Flags.HasFlag(ReputationFlags::AtWar))
ss << handler->GetTrinityString(LANG_FACTION_ATWAR);
if (factionState->Flags & FACTION_FLAG_PEACE_FORCED)
if (factionState->Flags.HasFlag(ReputationFlags::Peaceful))
ss << handler->GetTrinityString(LANG_FACTION_PEACE_FORCED);
if (factionState->Flags & FACTION_FLAG_HIDDEN)
if (factionState->Flags.HasFlag(ReputationFlags::Hidden))
ss << handler->GetTrinityString(LANG_FACTION_HIDDEN);
if (factionState->Flags & FACTION_FLAG_INVISIBLE_FORCED)
if (factionState->Flags.HasFlag(ReputationFlags::Header))
ss << handler->GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
if (factionState->Flags & FACTION_FLAG_INACTIVE)
if (factionState->Flags.HasFlag(ReputationFlags::Inactive))
ss << handler->GetTrinityString(LANG_FACTION_INACTIVE);
}
else