Core/Packets: fixed structure of SpellCastVisual

This commit is contained in:
Ovahlord
2024-03-14 21:33:01 +01:00
parent 7bffaa8d34
commit 9daf5e66e0
7 changed files with 6 additions and 10 deletions

View File

@@ -312,7 +312,7 @@ class spell_dk_dancing_rune_weapon : public AuraScript
return;
int32 amount = static_cast<int32>(damageInfo->GetDamage()) / 2;
SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw), 0 }, spellInfo->GetSchoolMask());
SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw) }, spellInfo->GetSchoolMask());
log.damage = amount;
Unit::DealDamage(drw, drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true);
drw->SendSpellNonMeleeDamageLog(&log);