Core/Entities: Changed object lowguid to uint64

This commit is contained in:
Shauren
2014-10-26 02:57:28 +02:00
parent 747350a0bc
commit 9e1930959d
112 changed files with 1004 additions and 1030 deletions

View File

@@ -18,7 +18,7 @@
#include "Common.h"
#include "GuildMgr.h"
GuildMgr::GuildMgr() : NextGuildId(1)
GuildMgr::GuildMgr() : NextGuildId(UI64LIT(1))
{ }
GuildMgr::~GuildMgr()
@@ -88,7 +88,7 @@ Guild* GuildMgr::GetGuildByName(const std::string& guildName) const
return NULL;
}
std::string GuildMgr::GetGuildNameById(uint32 guildId) const
std::string GuildMgr::GetGuildNameById(ObjectGuid::LowType guildId) const
{
if (Guild* guild = GetGuildById(guildId))
return guild->GetName();
@@ -175,7 +175,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadRankFromDB(fields);
@@ -214,7 +214,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadMemberFromDB(fields);
@@ -248,7 +248,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankRightFromDB(fields);
@@ -281,7 +281,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadEventLogFromDB(fields);
@@ -315,7 +315,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankEventLogFromDB(fields);
@@ -346,7 +346,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadGuildNewsLogFromDB(fields);
@@ -381,7 +381,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[0].GetUInt64();
uint64 guildId = fields[0].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankTabFromDB(fields);
@@ -417,7 +417,7 @@ void GuildMgr::LoadGuilds()
do
{
Field* fields = result->Fetch();
uint32 guildId = fields[11].GetUInt64();
uint64 guildId = fields[11].GetUInt64();
if (Guild* guild = GetGuildById(guildId))
guild->LoadBankItemFromDB(fields);