Core/Entities: Changed object lowguid to uint64

This commit is contained in:
Shauren
2014-10-26 02:57:28 +02:00
parent 747350a0bc
commit 9e1930959d
112 changed files with 1004 additions and 1030 deletions

View File

@@ -241,7 +241,7 @@ void WorldSession::HandleReportLag(WorldPacket& recvData)
recvData >> z;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_LAG_REPORT);
stmt->setUInt32(0, GetPlayer()->GetGUID().GetCounter());
stmt->setUInt64(0, GetPlayer()->GetGUID().GetCounter());
stmt->setUInt8 (1, lagType);
stmt->setUInt16(2, mapId);
stmt->setFloat (3, x);