diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index a3d70cd3f22..45d9a08ce00 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -3237,8 +3237,7 @@ void Creature::ReleaseSpellFocus(Spell const* focusSpell, bool withDelay) if (focusSpell && focusSpell != _spellFocusInfo.FocusSpell) return; - if (_spellFocusInfo.FocusSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR5_DONT_TURN_DURING_CAST)) - ClearUnitState(UNIT_STATE_FOCUSING); + ClearUnitState(UNIT_STATE_FOCUSING); if (IsPet()) // player pets do not use delay system {