mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 10:26:28 +01:00
Update Map for 322a and new instance system
--HG-- branch : trunk
This commit is contained in:
@@ -54,6 +54,7 @@
|
||||
#include "InstanceData.h"
|
||||
#include "AuctionHouseBot.h"
|
||||
#include "CreatureEventAIMgr.h"
|
||||
#include "DBCEnums.h"
|
||||
|
||||
bool ChatHandler::HandleAHBotOptionsCommand(const char *args)
|
||||
{
|
||||
@@ -559,7 +560,6 @@ bool ChatHandler::HandleReloadAllCommand(const char*)
|
||||
HandleReloadAllLocalesCommand("");
|
||||
|
||||
HandleReloadAccessRequirementCommand("");
|
||||
HandleReloadMailLevelRewardCommand("");
|
||||
HandleReloadCommandCommand("");
|
||||
HandleReloadReservedNameCommand("");
|
||||
HandleReloadTrinityStringCommand("");
|
||||
@@ -881,12 +881,12 @@ bool ChatHandler::HandleReloadLootTemplatesProspectingCommand(const char*)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadLootTemplatesMailCommand(const char*)
|
||||
bool ChatHandler::HandleReloadLootTemplatesQuestMailCommand(const char*)
|
||||
{
|
||||
sLog.outString( "Re-Loading Loot Tables... (`mail_loot_template`)" );
|
||||
LoadLootTemplates_Mail();
|
||||
LootTemplates_Mail.CheckLootRefs();
|
||||
SendGlobalSysMessage("DB table `mail_loot_template` reloaded.");
|
||||
sLog.outString( "Re-Loading Loot Tables... (`quest_mail_loot_template`)" );
|
||||
LoadLootTemplates_QuestMail();
|
||||
LootTemplates_QuestMail.CheckLootRefs();
|
||||
SendGlobalGMSysMessage("DB table `quest_mail_loot_template` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1366,14 +1366,6 @@ bool ChatHandler::HandleReloadLocalesQuestCommand(const char* /*arg*/)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleReloadMailLevelRewardCommand(const char* /*arg*/)
|
||||
{
|
||||
sLog.outString( "Re-Loading Player level dependent mail rewards..." );
|
||||
objmgr.LoadMailLevelRewards();
|
||||
SendGlobalSysMessage("DB table `mail_level_reward` reloaded.");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ChatHandler::HandleLoadScriptsCommand(const char *args)
|
||||
{
|
||||
if(!LoadScriptingModule(args)) return true;
|
||||
@@ -3108,9 +3100,7 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args)
|
||||
gobj->SendObjectDeSpawnAnim(gobj->GetGUID());
|
||||
else if(type == -2)
|
||||
{
|
||||
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
|
||||
data << gobj->GetGUID();
|
||||
gobj->SendMessageToSet(&data,true);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -3933,7 +3923,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
|
||||
if(!*args)
|
||||
return false;
|
||||
|
||||
std::string namepart = args;
|
||||
/*std::string namepart = args;
|
||||
std::wstring wnamepart;
|
||||
|
||||
// converting string that we try to find to lower case
|
||||
@@ -4000,6 +3990,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
|
||||
ss << GetTrinityString(LANG_HEROIC);
|
||||
|
||||
uint32 ResetTimeRaid = MapInfo->resetTimeRaid;
|
||||
|
||||
std::string ResetTimeRaidStr;
|
||||
if(ResetTimeRaid)
|
||||
ResetTimeRaidStr = secsToTimeString(ResetTimeRaid, true, false);
|
||||
@@ -4029,7 +4020,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
|
||||
|
||||
if(!found)
|
||||
SendSysMessage(LANG_COMMAND_NOMAPFOUND);
|
||||
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5410,6 +5401,14 @@ bool ChatHandler::HandleServerShutDownCommand(const char *args)
|
||||
char* time_str = strtok ((char*) args, " ");
|
||||
char* exitcode_str = strtok (NULL, "");
|
||||
|
||||
char* tailStr = *args!='"' ? strtok(NULL, "") : (char*)args;
|
||||
if(!tailStr)
|
||||
return false;
|
||||
|
||||
char* reason = extractQuotedArg(tailStr);
|
||||
if(!reason)
|
||||
return false;
|
||||
|
||||
int32 time = atoi (time_str);
|
||||
|
||||
///- Prevent interpret wrong arg value as 0 secs shutdown time
|
||||
@@ -5675,7 +5674,7 @@ bool ChatHandler::HandleQuestComplete(const char *args)
|
||||
}
|
||||
|
||||
// Add quest items for quests that require items
|
||||
for (uint8 x = 0; x < QUEST_OBJECTIVES_COUNT; ++x)
|
||||
for (uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x)
|
||||
{
|
||||
uint32 id = pQuest->ReqItemId[x];
|
||||
uint32 count = pQuest->ReqItemCount[x];
|
||||
@@ -6800,14 +6799,14 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
|
||||
Player* player = getSelectedPlayer();
|
||||
if (!player) player = m_session->GetPlayer();
|
||||
uint32 counter = 0;
|
||||
for (uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i)
|
||||
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
|
||||
{
|
||||
Player::BoundInstancesMap &binds = player->GetBoundInstances(i);
|
||||
Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
|
||||
for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
|
||||
{
|
||||
InstanceSave *save = itr->second.save;
|
||||
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
|
||||
PSendSysMessage("map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str());
|
||||
PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
@@ -6816,15 +6815,14 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
|
||||
Group *group = player->GetGroup();
|
||||
if(group)
|
||||
{
|
||||
for (uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i)
|
||||
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
|
||||
{
|
||||
Group::BoundInstancesMap &binds = group->GetBoundInstances(i);
|
||||
Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i));
|
||||
for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr)
|
||||
{
|
||||
InstanceSave *save = itr->second.save;
|
||||
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
|
||||
PSendSysMessage("map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str());
|
||||
counter++;
|
||||
PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6844,17 +6842,17 @@ bool ChatHandler::HandleInstanceUnbindCommand(const char *args)
|
||||
Player* player = getSelectedPlayer();
|
||||
if (!player) player = m_session->GetPlayer();
|
||||
uint32 counter = 0;
|
||||
for (uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i)
|
||||
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
|
||||
{
|
||||
Player::BoundInstancesMap &binds = player->GetBoundInstances(i);
|
||||
Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
|
||||
for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
|
||||
{
|
||||
if(itr->first != player->GetMapId())
|
||||
{
|
||||
InstanceSave *save = itr->second.save;
|
||||
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
|
||||
PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %s canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty() == DIFFICULTY_NORMAL ? "normal" : "heroic", save->CanReset() ? "yes" : "no", timeleft.c_str());
|
||||
player->UnbindInstance(itr, i);
|
||||
PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str());
|
||||
player->UnbindInstance(itr, Difficulty(i));
|
||||
counter++;
|
||||
}
|
||||
else
|
||||
@@ -7102,23 +7100,25 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
|
||||
}
|
||||
|
||||
// from console show not existed sender
|
||||
MailSender sender(MAIL_NORMAL,m_session ? m_session->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
|
||||
uint32 sender_guidlo = m_session ? m_session->GetPlayer()->GetGUIDLow() : 0;
|
||||
|
||||
uint32 messagetype = MAIL_NORMAL;
|
||||
uint32 stationery = MAIL_STATIONERY_GM;
|
||||
uint32 itemTextId = !text.empty() ? objmgr.CreateItemText( text ) : 0;
|
||||
|
||||
// fill mail
|
||||
MailDraft draft(subject, itemTextId);
|
||||
MailItemsInfo mi; // item list preparing
|
||||
|
||||
for (ItemPairs::const_iterator itr = items.begin(); itr != items.end(); ++itr)
|
||||
{
|
||||
if(Item* item = Item::CreateItem(itr->first,itr->second,m_session ? m_session->GetPlayer() : 0))
|
||||
{
|
||||
item->SaveToDB(); // save for prevent lost at next mail load, if send fail then item will deleted
|
||||
draft.AddItem(item);
|
||||
mi.AddItem(item->GetGUIDLow(), item->GetEntry(), item);
|
||||
}
|
||||
}
|
||||
|
||||
draft.SendMailTo(MailReceiver(receiver,GUID_LOPART(receiver_guid)), sender);
|
||||
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, &mi, 0, 0, MAIL_CHECK_MASK_NONE);
|
||||
|
||||
std::string nameLink = playerLink(receiver_name);
|
||||
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
|
||||
@@ -7162,13 +7162,13 @@ bool ChatHandler::HandleSendMoneyCommand(const char *args)
|
||||
std::string text = msgText;
|
||||
|
||||
// from console show not existed sender
|
||||
MailSender sender(MAIL_NORMAL,m_session ? m_session->GetPlayer()->GetGUIDLow() : 0, MAIL_STATIONERY_GM);
|
||||
uint32 sender_guidlo = m_session ? m_session->GetPlayer()->GetGUIDLow() : 0;
|
||||
|
||||
uint32 messagetype = MAIL_NORMAL;
|
||||
uint32 stationery = MAIL_STATIONERY_GM;
|
||||
uint32 itemTextId = !text.empty() ? objmgr.CreateItemText( text ) : 0;
|
||||
|
||||
MailDraft(subject, itemTextId)
|
||||
.AddMoney(money)
|
||||
.SendMailTo(MailReceiver(receiver,GUID_LOPART(receiver_guid)),sender);
|
||||
WorldSession::SendMailTo(receiver,messagetype, stationery, sender_guidlo, GUID_LOPART(receiver_guid), subject, itemTextId, NULL, money, 0, MAIL_CHECK_MASK_NONE);
|
||||
|
||||
std::string nameLink = playerLink(receiver_name);
|
||||
PSendSysMessage(LANG_MAIL_SENT, nameLink.c_str());
|
||||
@@ -7537,4 +7537,3 @@ bool ChatHandler::HandleUnbindSightCommand(const char *args)
|
||||
m_session->GetPlayer()->StopCastingBindSight();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user