[7968] In packet compression use real writed data size. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-06 20:23:56 -05:00
parent 1c1ead52dd
commit 9f9a9f8207
2 changed files with 5 additions and 6 deletions

View File

@@ -105,7 +105,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
bool UpdateData::BuildPacket(WorldPacket *packet)
{
ByteBuffer buf(m_data.size() + 10 + m_outOfRangeGUIDs.size()*8);
ByteBuffer buf(4+(m_outOfRangeGUIDs.empty() ? 0 : 1+4+9*m_outOfRangeGUIDs.size())+m_data.wpos());
buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount);
@@ -124,15 +124,14 @@ bool UpdateData::BuildPacket(WorldPacket *packet)
packet->clear();
size_t pSize = buf.size();
size_t pSize = buf.wpos(); // use real used data size
if (pSize > 100 ) // compress large packets
{
packet->resize(pSize * 1.1f + 16);
uint32 destsize = pSize;
packet->resize( destsize + sizeof(uint32) );
packet->put<uint32>(0, pSize);
uint32 destsize = pSize;
Compress(const_cast<uint8*>(packet->contents()) + sizeof(uint32), &destsize, (void*)buf.contents(), pSize);
if (destsize == 0)
return false;