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[7968] In packet compression use real writed data size. Author: VladimirMangos
--HG-- branch : trunk
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@@ -105,7 +105,7 @@ void UpdateData::Compress(void* dst, uint32 *dst_size, void* src, int src_size)
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bool UpdateData::BuildPacket(WorldPacket *packet)
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{
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ByteBuffer buf(m_data.size() + 10 + m_outOfRangeGUIDs.size()*8);
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ByteBuffer buf(4+(m_outOfRangeGUIDs.empty() ? 0 : 1+4+9*m_outOfRangeGUIDs.size())+m_data.wpos());
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buf << (uint32) (!m_outOfRangeGUIDs.empty() ? m_blockCount + 1 : m_blockCount);
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@@ -124,15 +124,14 @@ bool UpdateData::BuildPacket(WorldPacket *packet)
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packet->clear();
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size_t pSize = buf.size();
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size_t pSize = buf.wpos(); // use real used data size
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if (pSize > 100 ) // compress large packets
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{
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packet->resize(pSize * 1.1f + 16);
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uint32 destsize = pSize;
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packet->resize( destsize + sizeof(uint32) );
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packet->put<uint32>(0, pSize);
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uint32 destsize = pSize;
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Compress(const_cast<uint8*>(packet->contents()) + sizeof(uint32), &destsize, (void*)buf.contents(), pSize);
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if (destsize == 0)
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return false;
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