*Fix some summon vehicle spells.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-24 12:54:36 -05:00
parent 675cac9a6b
commit a029ae15e5
6 changed files with 28 additions and 38 deletions

View File

@@ -1757,10 +1757,11 @@ TempSummon *Map::SummonCreature(uint32 entry, float x, float y, float z, float a
mask = UNIT_MASK_GUARDIAN;
else if(properties->Type == SUMMON_TYPE_TOTEM)
mask = UNIT_MASK_TOTEM;
else if(properties->Category == SUMMON_CATEGORY_VEHICLE
|| properties->Type == SUMMON_TYPE_VEHICLE
else if(properties->Category == SUMMON_CATEGORY_VEHICLE)
mask = UNIT_MASK_MINION;
else if(properties->Type == SUMMON_TYPE_VEHICLE
|| properties->Type == SUMMON_TYPE_VEHICLE2)
mask = UNIT_MASK_VEHICLE;
mask = UNIT_MASK_SUMMON;
else if(properties->Category == SUMMON_CATEGORY_PUPPET)
mask = UNIT_MASK_PUPPET;
else if(properties->Type == SUMMON_TYPE_MINIPET)