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DB/Quest: Convert & update support for 'Shizz Work' to SAI
Closes #24638
(cherry picked from commit 049cba3ace)
This commit is contained in:
@@ -26,7 +26,6 @@ EndScriptData */
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npc_aeranas
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npc_ancestral_wolf
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npc_wounded_blood_elf
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npc_fel_guard_hound
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EndContentData */
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#include "ScriptMgr.h"
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@@ -330,118 +329,6 @@ public:
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}
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};
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/*######
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## npc_fel_guard_hound
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######*/
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enum FelGuard
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{
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SPELL_SUMMON_POO = 37688,
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SPELL_FAKE_BLOOD = 37692,
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NPC_DERANGED_HELBOAR = 16863,
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EVENT_SEARCH_HELBOAR = 1,
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EVENT_HELBOAR_FOUND = 2,
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EVENT_SUMMON_POO = 3,
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EVENT_FOLLOW_PLAYER = 4
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};
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class npc_fel_guard_hound : public CreatureScript
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{
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public:
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npc_fel_guard_hound() : CreatureScript("npc_fel_guard_hound") { }
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struct npc_fel_guard_houndAI : public ScriptedAI
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{
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npc_fel_guard_houndAI(Creature* creature) : ScriptedAI(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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helboarGUID.Clear();
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_events.ScheduleEvent(EVENT_SEARCH_HELBOAR, 3s);
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}
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void Reset() override
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{
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Initialize();
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}
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void MovementInform(uint32 type, uint32 id) override
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{
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if (type != POINT_MOTION_TYPE || id != 1)
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return;
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if (Creature* helboar = ObjectAccessor::GetCreature(*me, helboarGUID))
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{
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_events.CancelEvent(EVENT_SEARCH_HELBOAR);
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
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me->CastSpell(helboar, SPELL_FAKE_BLOOD);
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_events.ScheduleEvent(EVENT_HELBOAR_FOUND, 2s);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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_events.Update(diff);
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_SEARCH_HELBOAR:
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if (Creature* helboar = me->FindNearestCreature(NPC_DERANGED_HELBOAR, 10.0f, false))
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{
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if (helboar->GetGUID() != helboarGUID && me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE && !me->FindCurrentSpellBySpellId(SPELL_SUMMON_POO))
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{
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helboarGUID = helboar->GetGUID();
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me->SetWalk(true);
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me->GetMotionMaster()->MovePoint(1, helboar->GetPositionX(), helboar->GetPositionY(), helboar->GetPositionZ());
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helboar->DespawnOrUnsummon(Seconds(10));
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}
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}
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_events.Repeat(Seconds(3));
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break;
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case EVENT_HELBOAR_FOUND:
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if (Creature* helboar = ObjectAccessor::GetCreature(*me, helboarGUID))
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{
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED);
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me->CastSpell(helboar, SPELL_FAKE_BLOOD);
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_events.ScheduleEvent(EVENT_SUMMON_POO, 1s);
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}
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break;
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case EVENT_SUMMON_POO:
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DoCast(SPELL_SUMMON_POO);
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_events.ScheduleEvent(EVENT_FOLLOW_PLAYER, 2s);
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break;
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case EVENT_FOLLOW_PLAYER:
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me->SetWalk(false);
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if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
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me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
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_events.ScheduleEvent(EVENT_SEARCH_HELBOAR, 3s);
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break;
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}
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}
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if (!UpdateVictim())
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return;
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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ObjectGuid helboarGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_fel_guard_houndAI(creature);
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}
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};
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enum ExorcismSpells
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{
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SPELL_JULES_GOES_PRONE = 39283,
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@@ -1214,7 +1101,6 @@ void AddSC_hellfire_peninsula()
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new npc_aeranas();
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new npc_ancestral_wolf();
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new npc_wounded_blood_elf();
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new npc_fel_guard_hound();
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new npc_colonel_jules();
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new npc_barada();
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new npc_magister_aledis();
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