Core/Scripts: Compile fix

This commit is contained in:
ariel-
2016-08-01 01:27:23 -03:00
parent 30d4f70533
commit a0ce33c209

View File

@@ -343,7 +343,7 @@ class spell_sc_twilight_documents : public SpellScriptLoader
void SpawnGameObject(SpellEffIndex /*effIndex*/)
{
if (WorldLocation* loc = GetHitDest())
GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, loc->GetPositionX(), loc->GetPositionY(), loc->GetPositionZ(), loc->GetOrientation(), 0, 0, 0, 0, 7200);
GetCaster()->SummonGameObject(GAMEOBJECT_TWILIGHT_DOCUMENTS, *loc, G3D::Quat(), 7200);
}
void Register() override