Core/Entities: Use ObjectGuid class in game project

This commit is contained in:
Shauren
2014-09-14 16:14:12 +02:00
parent ce67a097bf
commit a0e50ea35f
256 changed files with 3334 additions and 3833 deletions

View File

@@ -547,7 +547,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
}
uint32 text_emote, emoteNum;
uint64 guid;
ObjectGuid guid;
recvData >> text_emote;
recvData >> emoteNum;
@@ -598,7 +598,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
{
uint64 iguid;
ObjectGuid iguid;
uint8 unk;
//TC_LOG_DEBUG("network", "WORLD: Received CMSG_CHAT_IGNORED");