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Core/Entities: Use ObjectGuid class in game project
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@@ -69,7 +69,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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uint8 bagIndex, slot, castFlags;
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uint8 castCount; // next cast if exists (single or not)
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uint64 itemGUID;
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ObjectGuid itemGUID;
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uint32 glyphIndex; // something to do with glyphs?
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uint32 spellId; // cast spell id
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@@ -242,7 +242,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
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uint32 entry = fields[0].GetUInt32();
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uint32 flags = fields[1].GetUInt32();
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item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
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item->SetGuidValue(ITEM_FIELD_GIFTCREATOR, ObjectGuid::Empty);
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item->SetEntry(entry);
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item->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
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item->SetState(ITEM_CHANGED, pUser);
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@@ -266,10 +266,10 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
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TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [%s]", guid.ToString().c_str());
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if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid))
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{
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@@ -287,10 +287,10 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
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void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
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{
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uint64 guid;
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ObjectGuid guid;
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recvPacket >> guid;
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TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
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TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [%s]", guid.ToString().c_str());
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// ignore for remote control state
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if (_player->m_mover != _player)
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@@ -391,7 +391,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
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spellInfo = actualSpellInfo;
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}
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Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE, 0, false);
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Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE, ObjectGuid::Empty, false);
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spell->m_cast_count = castCount; // set count of casts
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spell->prepare(&targets);
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}
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@@ -436,7 +436,7 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
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return;
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// maybe should only remove one buff when there are multiple?
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_player->RemoveOwnedAura(spellId, 0, 0, AURA_REMOVE_BY_CANCEL);
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_player->RemoveOwnedAura(spellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
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// If spell being removed is a resource tracker, see if player was tracking both (herbs / minerals) and remove the other
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TRACK_BOTH_RESOURCES) && spellInfo->HasAura(SPELL_AURA_TRACK_RESOURCES))
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@@ -453,14 +453,14 @@ void WorldSession::HandleCancelAuraOpcode(WorldPacket& recvPacket)
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// Remove all auras related to resource tracking (only Herbs and Minerals in 3.3.5a)
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for (std::list<uint32>::iterator it = spellIDs.begin(); it != spellIDs.end(); it++)
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_player->RemoveOwnedAura(*it, 0, 0, AURA_REMOVE_BY_CANCEL);
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_player->RemoveOwnedAura(*it, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
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}
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}
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}
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void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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{
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uint64 guid;
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ObjectGuid guid;
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uint32 spellId;
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recvPacket >> guid;
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@@ -477,13 +477,13 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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if (!pet)
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{
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TC_LOG_ERROR("network", "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
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TC_LOG_ERROR("network", "HandlePetCancelAura: Attempt to cancel an aura for non-existant %s by player '%s'", guid.ToString().c_str(), GetPlayer()->GetName().c_str());
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return;
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}
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if (pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm())
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{
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TC_LOG_ERROR("network", "HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
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TC_LOG_ERROR("network", "HandlePetCancelAura: %s is not a pet of player '%s'", guid.ToString().c_str(), GetPlayer()->GetName().c_str());
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return;
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}
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@@ -493,7 +493,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
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return;
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}
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pet->RemoveOwnedAura(spellId, 0, 0, AURA_REMOVE_BY_CANCEL);
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pet->RemoveOwnedAura(spellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_CANCEL);
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pet->AddCreatureSpellCooldown(spellId);
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}
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@@ -561,7 +561,7 @@ void WorldSession::HandleSelfResOpcode(WorldPacket & /*recvData*/)
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void WorldSession::HandleSpellClick(WorldPacket& recvData)
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{
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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// this will get something not in world. crash
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@@ -580,7 +580,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recvData)
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void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
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{
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TC_LOG_DEBUG("network", "WORLD: CMSG_GET_MIRRORIMAGE_DATA");
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uint64 guid;
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ObjectGuid guid;
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recvData >> guid;
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// Get unit for which data is needed by client
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@@ -668,7 +668,7 @@ void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
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{
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TC_LOG_DEBUG("network", "WORLD: CMSG_UPDATE_PROJECTILE_POSITION");
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uint64 casterGuid;
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ObjectGuid casterGuid;
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uint32 spellId;
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uint8 castCount;
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float x, y, z; // Position of missile hit
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