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https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 02:25:38 +01:00
Core/Entities: Use ObjectGuid class in game project
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@@ -40,9 +40,9 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O
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return;
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// prepare static data
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uint64 sourceGUID = source ? source->GetGUID() : uint64(0); //some script commands doesn't have source
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uint64 targetGUID = target ? target->GetGUID() : uint64(0);
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uint64 ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : uint64(0);
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ObjectGuid sourceGUID = source ? source->GetGUID() : ObjectGuid::Empty; //some script commands doesn't have source
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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ObjectGuid ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : ObjectGuid::Empty;
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///- Schedule script execution for all scripts in the script map
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ScriptMap const* s2 = &(s->second);
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@@ -75,9 +75,9 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
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// NOTE: script record _must_ exist until command executed
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// prepare static data
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uint64 sourceGUID = source ? source->GetGUID() : uint64(0);
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uint64 targetGUID = target ? target->GetGUID() : uint64(0);
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uint64 ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : uint64(0);
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ObjectGuid sourceGUID = source ? source->GetGUID() : ObjectGuid::Empty;
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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ObjectGuid ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : ObjectGuid::Empty;
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ScriptAction sa;
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sa.sourceGUID = sourceGUID;
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@@ -299,7 +299,7 @@ void Map::ScriptsProcess()
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Object* source = NULL;
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if (step.sourceGUID)
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{
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switch (GUID_HIPART(step.sourceGUID))
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switch (step.sourceGUID.GetHigh())
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{
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case HIGHGUID_ITEM: // as well as HIGHGUID_CONTAINER
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if (Player* player = HashMapHolder<Player>::Find(step.ownerGUID))
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@@ -329,8 +329,8 @@ void Map::ScriptsProcess()
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break;
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}
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default:
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TC_LOG_ERROR("scripts", "%s source with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
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step.script->GetDebugInfo().c_str(), step.sourceGUID, GUID_HIPART(step.sourceGUID));
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TC_LOG_ERROR("scripts", "%s source with unsupported high guid %s.",
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step.script->GetDebugInfo().c_str(), step.sourceGUID.ToString().c_str());
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break;
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}
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}
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@@ -338,7 +338,7 @@ void Map::ScriptsProcess()
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WorldObject* target = NULL;
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if (step.targetGUID)
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{
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switch (GUID_HIPART(step.targetGUID))
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switch (step.targetGUID.GetHigh())
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{
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case HIGHGUID_UNIT:
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case HIGHGUID_VEHICLE:
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@@ -364,8 +364,8 @@ void Map::ScriptsProcess()
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break;
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}
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default:
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TC_LOG_ERROR("scripts", "%s target with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
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step.script->GetDebugInfo().c_str(), step.targetGUID, GUID_HIPART(step.targetGUID));
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TC_LOG_ERROR("scripts", "%s target with unsupported high guid %s.",
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step.script->GetDebugInfo().c_str(), step.targetGUID.ToString().c_str());
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break;
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}
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}
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@@ -400,8 +400,8 @@ void Map::ScriptsProcess()
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case CHAT_TYPE_WHISPER:
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case CHAT_MSG_RAID_BOSS_WHISPER:
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{
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uint64 targetGUID = target ? target->GetGUID() : 0;
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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player->Whisper(text, LANG_UNIVERSAL, targetGUID);
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@@ -417,7 +417,7 @@ void Map::ScriptsProcess()
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// Source or target must be Creature.
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if (Creature* cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
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{
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uint64 targetGUID = target ? target->GetGUID() : 0;
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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switch (step.script->Talk.ChatType)
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{
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case CHAT_TYPE_SAY:
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@@ -433,13 +433,13 @@ void Map::ScriptsProcess()
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cSource->MonsterTextEmote(step.script->Talk.TextID, target, true);
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break;
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case CHAT_TYPE_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer());
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break;
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case CHAT_MSG_RAID_BOSS_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer(), true);
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@@ -468,9 +468,9 @@ void Map::ScriptsProcess()
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{
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// Validate field number.
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if (step.script->FieldSet.FieldID <= OBJECT_FIELD_ENTRY || step.script->FieldSet.FieldID >= cSource->GetValuesCount())
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TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, %s) specified, skipping.",
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step.script->GetDebugInfo().c_str(), step.script->FieldSet.FieldID,
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cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
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cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetGUID().ToString().c_str());
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else
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cSource->SetUInt32Value(step.script->FieldSet.FieldID, step.script->FieldSet.FieldValue);
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}
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@@ -599,7 +599,7 @@ void Map::ScriptsProcess()
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if (step.script->KillCredit.Flags & SF_KILLCREDIT_REWARD_GROUP)
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player->RewardPlayerAndGroupAtEvent(step.script->KillCredit.CreatureEntry, player);
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else
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player->KilledMonsterCredit(step.script->KillCredit.CreatureEntry, 0);
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player->KilledMonsterCredit(step.script->KillCredit.CreatureEntry);
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}
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break;
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@@ -839,7 +839,7 @@ void Map::ScriptsProcess()
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else //check hashmap holders
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{
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if (CreatureData const* data = sObjectMgr->GetCreatureData(step.script->CallScript.CreatureEntry))
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cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->CallScript.CreatureEntry, data->id, HIGHGUID_UNIT), cTarget);
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cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, ObjectGuid(HIGHGUID_UNIT, data->id, step.script->CallScript.CreatureEntry), cTarget);
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}
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if (!cTarget)
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@@ -1240,7 +1240,7 @@ void ScriptMgr::OnPlayerEmote(Player* player, uint32 emote)
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FOREACH_SCRIPT(PlayerScript)->OnEmote(player, emote);
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}
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void ScriptMgr::OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid)
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void ScriptMgr::OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid)
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{
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FOREACH_SCRIPT(PlayerScript)->OnTextEmote(player, textEmote, emoteNum, guid);
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}
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@@ -1265,12 +1265,12 @@ void ScriptMgr::OnPlayerCreate(Player* player)
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FOREACH_SCRIPT(PlayerScript)->OnCreate(player);
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}
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void ScriptMgr::OnPlayerDelete(uint64 guid, uint32 accountId)
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void ScriptMgr::OnPlayerDelete(ObjectGuid guid, uint32 accountId)
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{
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FOREACH_SCRIPT(PlayerScript)->OnDelete(guid, accountId);
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}
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void ScriptMgr::OnPlayerFailedDelete(uint64 guid, uint32 accountId)
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void ScriptMgr::OnPlayerFailedDelete(ObjectGuid guid, uint32 accountId)
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{
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FOREACH_SCRIPT(PlayerScript)->OnFailedDelete(guid, accountId);
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}
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@@ -1384,25 +1384,25 @@ void ScriptMgr::OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, uin
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}
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// Group
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void ScriptMgr::OnGroupAddMember(Group* group, uint64 guid)
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void ScriptMgr::OnGroupAddMember(Group* group, ObjectGuid guid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnAddMember(group, guid);
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}
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void ScriptMgr::OnGroupInviteMember(Group* group, uint64 guid)
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void ScriptMgr::OnGroupInviteMember(Group* group, ObjectGuid guid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnInviteMember(group, guid);
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}
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void ScriptMgr::OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, const char* reason)
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void ScriptMgr::OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnRemoveMember(group, guid, method, kicker, reason);
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}
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void ScriptMgr::OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid)
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void ScriptMgr::OnGroupChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid)
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{
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ASSERT(group);
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FOREACH_SCRIPT(GroupScript)->OnChangeLeader(group, newLeaderGuid, oldLeaderGuid);
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@@ -738,7 +738,7 @@ class PlayerScript : public UnitScript
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// Both of the below are called on emote opcodes.
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virtual void OnEmote(Player* /*player*/, uint32 /*emote*/) { }
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virtual void OnTextEmote(Player* /*player*/, uint32 /*textEmote*/, uint32 /*emoteNum*/, uint64 /*guid*/) { }
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virtual void OnTextEmote(Player* /*player*/, uint32 /*textEmote*/, uint32 /*emoteNum*/, ObjectGuid /*guid*/) { }
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// Called in Spell::Cast.
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virtual void OnSpellCast(Player* /*player*/, Spell* /*spell*/, bool /*skipCheck*/) { }
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@@ -753,10 +753,10 @@ class PlayerScript : public UnitScript
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virtual void OnCreate(Player* /*player*/) { }
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// Called when a player is deleted.
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virtual void OnDelete(uint64 /*guid*/, uint32 /*accountId*/) { }
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virtual void OnDelete(ObjectGuid /*guid*/, uint32 /*accountId*/) { }
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// Called when a player delete failed
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virtual void OnFailedDelete(uint64 /*guid*/, uint32 /*accountId*/) { }
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virtual void OnFailedDelete(ObjectGuid /*guid*/, uint32 /*accountId*/) { }
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// Called when a player is about to be saved.
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virtual void OnSave(Player* /*player*/) { }
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@@ -855,16 +855,16 @@ class GroupScript : public ScriptObject
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bool IsDatabaseBound() const final override { return false; }
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// Called when a member is added to a group.
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virtual void OnAddMember(Group* /*group*/, uint64 /*guid*/) { }
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virtual void OnAddMember(Group* /*group*/, ObjectGuid /*guid*/) { }
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// Called when a member is invited to join a group.
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virtual void OnInviteMember(Group* /*group*/, uint64 /*guid*/) { }
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virtual void OnInviteMember(Group* /*group*/, ObjectGuid /*guid*/) { }
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// Called when a member is removed from a group.
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virtual void OnRemoveMember(Group* /*group*/, uint64 /*guid*/, RemoveMethod /*method*/, uint64 /*kicker*/, const char* /*reason*/) { }
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virtual void OnRemoveMember(Group* /*group*/, ObjectGuid /*guid*/, RemoveMethod /*method*/, ObjectGuid /*kicker*/, const char* /*reason*/) { }
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// Called when the leader of a group is changed.
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virtual void OnChangeLeader(Group* /*group*/, uint64 /*newLeaderGuid*/, uint64 /*oldLeaderGuid*/) { }
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virtual void OnChangeLeader(Group* /*group*/, ObjectGuid /*newLeaderGuid*/, ObjectGuid /*oldLeaderGuid*/) { }
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// Called when a group is disbanded.
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virtual void OnDisband(Group* /*group*/) { }
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@@ -1068,13 +1068,13 @@ class ScriptMgr
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild);
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void OnPlayerChat(Player* player, uint32 type, uint32 lang, std::string& msg, Channel* channel);
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void OnPlayerEmote(Player* player, uint32 emote);
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void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid);
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void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, ObjectGuid guid);
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void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck);
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void OnPlayerLogin(Player* player, bool firstLogin);
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void OnPlayerLogout(Player* player);
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void OnPlayerCreate(Player* player);
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void OnPlayerDelete(uint64 guid, uint32 accountId);
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void OnPlayerFailedDelete(uint64 guid, uint32 accountId);
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void OnPlayerDelete(ObjectGuid guid, uint32 accountId);
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void OnPlayerFailedDelete(ObjectGuid guid, uint32 accountId);
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void OnPlayerSave(Player* player);
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void OnPlayerBindToInstance(Player* player, Difficulty difficulty, uint32 mapid, bool permanent);
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void OnPlayerUpdateZone(Player* player, uint32 newZone, uint32 newArea);
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@@ -1106,10 +1106,10 @@ class ScriptMgr
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public: /* GroupScript */
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void OnGroupAddMember(Group* group, uint64 guid);
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void OnGroupInviteMember(Group* group, uint64 guid);
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void OnGroupRemoveMember(Group* group, uint64 guid, RemoveMethod method, uint64 kicker, const char* reason);
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void OnGroupChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid);
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void OnGroupAddMember(Group* group, ObjectGuid guid);
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void OnGroupInviteMember(Group* group, ObjectGuid guid);
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void OnGroupRemoveMember(Group* group, ObjectGuid guid, RemoveMethod method, ObjectGuid kicker, const char* reason);
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void OnGroupChangeLeader(Group* group, ObjectGuid newLeaderGuid, ObjectGuid oldLeaderGuid);
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void OnGroupDisband(Group* group);
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public: /* UnitScript */
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