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Core/Entities: Use ObjectGuid class in game project
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@@ -40,9 +40,9 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O
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return;
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// prepare static data
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uint64 sourceGUID = source ? source->GetGUID() : uint64(0); //some script commands doesn't have source
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uint64 targetGUID = target ? target->GetGUID() : uint64(0);
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uint64 ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : uint64(0);
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ObjectGuid sourceGUID = source ? source->GetGUID() : ObjectGuid::Empty; //some script commands doesn't have source
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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ObjectGuid ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : ObjectGuid::Empty;
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///- Schedule script execution for all scripts in the script map
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ScriptMap const* s2 = &(s->second);
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@@ -75,9 +75,9 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
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// NOTE: script record _must_ exist until command executed
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// prepare static data
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uint64 sourceGUID = source ? source->GetGUID() : uint64(0);
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uint64 targetGUID = target ? target->GetGUID() : uint64(0);
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uint64 ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : uint64(0);
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ObjectGuid sourceGUID = source ? source->GetGUID() : ObjectGuid::Empty;
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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ObjectGuid ownerGUID = (source && source->GetTypeId() == TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : ObjectGuid::Empty;
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ScriptAction sa;
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sa.sourceGUID = sourceGUID;
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@@ -299,7 +299,7 @@ void Map::ScriptsProcess()
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Object* source = NULL;
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if (step.sourceGUID)
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{
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switch (GUID_HIPART(step.sourceGUID))
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switch (step.sourceGUID.GetHigh())
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{
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case HIGHGUID_ITEM: // as well as HIGHGUID_CONTAINER
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if (Player* player = HashMapHolder<Player>::Find(step.ownerGUID))
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@@ -329,8 +329,8 @@ void Map::ScriptsProcess()
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break;
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}
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default:
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TC_LOG_ERROR("scripts", "%s source with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
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step.script->GetDebugInfo().c_str(), step.sourceGUID, GUID_HIPART(step.sourceGUID));
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TC_LOG_ERROR("scripts", "%s source with unsupported high guid %s.",
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step.script->GetDebugInfo().c_str(), step.sourceGUID.ToString().c_str());
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break;
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}
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}
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@@ -338,7 +338,7 @@ void Map::ScriptsProcess()
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WorldObject* target = NULL;
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if (step.targetGUID)
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{
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switch (GUID_HIPART(step.targetGUID))
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switch (step.targetGUID.GetHigh())
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{
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case HIGHGUID_UNIT:
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case HIGHGUID_VEHICLE:
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@@ -364,8 +364,8 @@ void Map::ScriptsProcess()
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break;
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}
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default:
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TC_LOG_ERROR("scripts", "%s target with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
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step.script->GetDebugInfo().c_str(), step.targetGUID, GUID_HIPART(step.targetGUID));
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TC_LOG_ERROR("scripts", "%s target with unsupported high guid %s.",
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step.script->GetDebugInfo().c_str(), step.targetGUID.ToString().c_str());
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break;
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}
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}
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@@ -400,8 +400,8 @@ void Map::ScriptsProcess()
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case CHAT_TYPE_WHISPER:
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case CHAT_MSG_RAID_BOSS_WHISPER:
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{
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uint64 targetGUID = target ? target->GetGUID() : 0;
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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player->Whisper(text, LANG_UNIVERSAL, targetGUID);
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@@ -417,7 +417,7 @@ void Map::ScriptsProcess()
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// Source or target must be Creature.
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if (Creature* cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
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{
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uint64 targetGUID = target ? target->GetGUID() : 0;
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ObjectGuid targetGUID = target ? target->GetGUID() : ObjectGuid::Empty;
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switch (step.script->Talk.ChatType)
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{
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case CHAT_TYPE_SAY:
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@@ -433,13 +433,13 @@ void Map::ScriptsProcess()
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cSource->MonsterTextEmote(step.script->Talk.TextID, target, true);
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break;
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case CHAT_TYPE_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer());
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break;
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case CHAT_MSG_RAID_BOSS_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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if (!targetGUID || !targetGUID.IsPlayer())
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TC_LOG_ERROR("scripts", "%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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else
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cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer(), true);
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@@ -468,9 +468,9 @@ void Map::ScriptsProcess()
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{
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// Validate field number.
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if (step.script->FieldSet.FieldID <= OBJECT_FIELD_ENTRY || step.script->FieldSet.FieldID >= cSource->GetValuesCount())
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TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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TC_LOG_ERROR("scripts", "%s wrong field %u (max count: %u) in object (TypeId: %u, %s) specified, skipping.",
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step.script->GetDebugInfo().c_str(), step.script->FieldSet.FieldID,
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cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
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cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetGUID().ToString().c_str());
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else
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cSource->SetUInt32Value(step.script->FieldSet.FieldID, step.script->FieldSet.FieldValue);
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}
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@@ -599,7 +599,7 @@ void Map::ScriptsProcess()
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if (step.script->KillCredit.Flags & SF_KILLCREDIT_REWARD_GROUP)
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player->RewardPlayerAndGroupAtEvent(step.script->KillCredit.CreatureEntry, player);
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else
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player->KilledMonsterCredit(step.script->KillCredit.CreatureEntry, 0);
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player->KilledMonsterCredit(step.script->KillCredit.CreatureEntry);
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}
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break;
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@@ -839,7 +839,7 @@ void Map::ScriptsProcess()
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else //check hashmap holders
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{
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if (CreatureData const* data = sObjectMgr->GetCreatureData(step.script->CallScript.CreatureEntry))
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cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->CallScript.CreatureEntry, data->id, HIGHGUID_UNIT), cTarget);
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cTarget = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, ObjectGuid(HIGHGUID_UNIT, data->id, step.script->CallScript.CreatureEntry), cTarget);
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}
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if (!cTarget)
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