Core/Unit: reduce differences between branches

Very partial cherry pick of:

Core/Units: Updated melee/spell hit chance calculation
(cherry picked from commit 61c7161a10)
This commit is contained in:
Shauren
2015-11-10 17:33:36 +01:00
committed by ariel-
parent b2fc4c65ed
commit a1b622e9cc
3 changed files with 8 additions and 19 deletions

View File

@@ -1541,6 +1541,7 @@ public:
void Reset() override
{
// TODO: solve this in a different way! setting them as stunned prevents dummies from parrying
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
_events.Reset();