fix CRLF in last 3-4 commits, take note, new devs using windows need to configure the win32text extension properly before pushing anything else.

--HG--
branch : trunk
This commit is contained in:
Paradox
2009-12-19 23:42:19 -05:00
parent 9218ebce9d
commit a21f0da24f
3 changed files with 62 additions and 62 deletions

View File

@@ -437,13 +437,13 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);
// Shield Slam
else if(m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)
{
damage += int32(m_caster->GetShieldBlockValue());
// Glyph of Shield Slam
if (m_caster->HasAura(58375))
m_caster->CastSpell(m_caster, 58374, true);
}
{
damage += int32(m_caster->GetShieldBlockValue());
// Glyph of Shield Slam
if (m_caster->HasAura(58375))
m_caster->CastSpell(m_caster, 58374, true);
}
// Victory Rush
else if(m_spellInfo->SpellFamilyFlags[1] & 0x100)