Core/Units: treat CREATURE_FLAG_EXTRA_NO_COMBAT as a pseudo passive react state. Units with that flag will no longer enter combat with potential targets unless they are being engaged by their opponent or explicitely commanded to do so

* apply no combat flag on every creature and their difficulty entries that have been flagged in creaturedifficulty.db2
This commit is contained in:
Ovahlord
2020-08-09 18:02:41 +02:00
parent b36233b8f6
commit a2fa0c2ffa
4 changed files with 15 additions and 6 deletions

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