From a3538f4dbe4af9ce041fb97a1ec2f58bf257edf2 Mon Sep 17 00:00:00 2001 From: ariel- Date: Fri, 14 Apr 2017 19:07:11 -0300 Subject: [PATCH] Core/Auras: don't skip stack rule check whenever spells have same ID - The auras might not have the same amounts due to spellmods Closes #1626 --- sql/updates/world/3.3.5/2017_04_15_00_world_335.sql | 5 +++++ src/server/game/Spells/SpellMgr.cpp | 2 -- 2 files changed, 5 insertions(+), 2 deletions(-) create mode 100644 sql/updates/world/3.3.5/2017_04_15_00_world_335.sql diff --git a/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql b/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql new file mode 100644 index 00000000000..91a463da2e1 --- /dev/null +++ b/sql/updates/world/3.3.5/2017_04_15_00_world_335.sql @@ -0,0 +1,5 @@ +UPDATE `spell_group_stack_rules` SET `stack_rule`=3 WHERE `group_id`=1025; +DELETE FROM `spell_group_stack_rules` WHERE `group_id` IN (1023,1024); +INSERT INTO `spell_group_stack_rules` (`group_id`, `stack_rule`) VALUES +(1023, 4), +(1024, 4); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index c586ca84eeb..4d6086f9675 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -735,8 +735,6 @@ SpellGroupStackRule SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellIn uint32 spellid_1 = spellInfo1->GetFirstRankSpell()->Id; uint32 spellid_2 = spellInfo2->GetFirstRankSpell()->Id; - if (spellid_1 == spellid_2) - return SPELL_GROUP_STACK_RULE_DEFAULT; // find SpellGroups which are common for both spells SpellSpellGroupMapBounds spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1);