Core/Scripts: Fixed build of boss_* scripts

This commit is contained in:
Shauren
2014-09-15 22:07:11 +02:00
parent 6ce0a3107d
commit a3d8f1d879
88 changed files with 453 additions and 508 deletions

View File

@@ -140,8 +140,8 @@ public:
MovePoint = urand(0, 5);
PointData = GetMoveData();
SummonWhelpCount = 0;
triggerGUID = 0;
tankGUID = 0;
triggerGUID.Clear();
tankGUID.Clear();
IsMoving = false;
}
@@ -474,8 +474,8 @@ public:
uint8 Phase;
uint8 MovePoint;
uint8 SummonWhelpCount;
uint64 triggerGUID;
uint64 tankGUID;
ObjectGuid triggerGUID;
ObjectGuid tankGUID;
bool IsMoving;
};

View File

@@ -95,12 +95,12 @@ class boss_ossirian : public CreatureScript
void Initialize()
{
CrystalIterator = 0;
TriggerGUID = 0;
CrystalGUID = 0;
TriggerGUID.Clear();
CrystalGUID.Clear();
}
uint64 TriggerGUID;
uint64 CrystalGUID;
ObjectGuid TriggerGUID;
ObjectGuid CrystalGUID;
uint8 CrystalIterator;
bool SaidIntro;