[svn] Remove unused script event functions HealBy and DamageDeal. Add new function SpellHitTarget.

Fix a bug in r57_trinity.sql.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-10-18 11:50:02 -05:00
parent f141b156d5
commit a3e03f62d0
5 changed files with 11 additions and 17 deletions

View File

@@ -477,9 +477,6 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
pVictim->SetStandState(PLAYER_STATE_NONE);
}
//Script Event damage Deal
if( GetTypeId()== TYPEID_UNIT && ((Creature *)this)->AI())
((Creature *)this)->AI()->DamageDeal(pVictim, damage);
//Script Event damage taken
if( pVictim->GetTypeId()== TYPEID_UNIT && ((Creature *)pVictim)->AI() )
((Creature *)pVictim)->AI()->DamageTaken(this, damage);