Scripts: Prevented several KilledUnit texts to yelled for non-players such as pets

This commit is contained in:
kaelima
2013-06-19 00:41:40 +02:00
parent 3a30a0bb35
commit a50fef2336
19 changed files with 27 additions and 19 deletions

View File

@@ -138,7 +138,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -239,7 +239,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -125,7 +125,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -148,7 +148,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -270,7 +270,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Unit* pEmbraceTarget = GetEmbraceTarget();

View File

@@ -341,8 +341,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
}

View File

@@ -181,7 +181,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -178,8 +178,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_KILL);
}

View File

@@ -272,7 +272,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -160,7 +160,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -154,8 +154,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_KILL);
}

View File

@@ -163,7 +163,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -221,10 +221,12 @@ public:
if (instance)
instance->SetData(DATA_SJONNIR_EVENT, DONE);
}
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
}

View File

@@ -149,8 +149,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
}
};

View File

@@ -226,8 +226,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
}

View File

@@ -322,8 +322,9 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
}
};

View File

@@ -214,7 +214,7 @@ public:
}
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -185,7 +185,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);

View File

@@ -574,7 +574,7 @@ public:
void KilledUnit(Unit* victim)
{
if (victim == me)
if (victim->GetTypeId() != TYPEID_PLAYER)
return;
/// @todo Find better way to handle emote