diff --git a/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_lockmaw_and_augh.cpp b/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_lockmaw_and_augh.cpp index 646c6fb2f63..171861a29ed 100644 --- a/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_lockmaw_and_augh.cpp +++ b/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_lockmaw_and_augh.cpp @@ -264,7 +264,15 @@ class boss_augh : public CreatureScript struct boss_aughAI : public BossAI { - boss_aughAI(Creature* creature) : BossAI(creature, DATA_AUGH) { } + boss_aughAI(Creature* creature) : BossAI(creature, DATA_AUGH) + { + Initialize(); + } + + void Initialize() + { + me->SetReactState(REACT_PASSIVE); + } void JustEngagedWith(Unit* /*victim*/) override { @@ -290,7 +298,6 @@ class boss_augh : public CreatureScript switch (action) { case ACTION_AUGH_INTRO: - me->SetReactState(REACT_PASSIVE); Talk(SAY_ANNOUNCE_AUGH_APPEAR); events.SetPhase(PHASE_INTRO); events.ScheduleEvent(EVENT_MOVE_HOME_POS, Seconds(1));