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A great purge of obsolete macros.
--HG-- branch : trunk
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@@ -1662,7 +1662,7 @@ void GameEventMgr::SendWorldStateUpdate(Player * plr, uint16 event_id)
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}
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}
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TRINITY_DLL_SPEC bool IsHolidayActive(HolidayIds id)
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bool IsHolidayActive(HolidayIds id)
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{
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GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap();
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GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList();
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@@ -1674,7 +1674,7 @@ TRINITY_DLL_SPEC bool IsHolidayActive(HolidayIds id)
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return false;
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}
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TRINITY_DLL_SPEC bool IsEventActive(uint16 event_id)
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bool IsEventActive(uint16 event_id)
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{
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GameEventMgr::ActiveEvents const& ae = gameeventmgr.GetActiveEventList();
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return ae.find(event_id) != ae.end();
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