From a60865805641a7c8b83be56d3cefcf6bce64b0ee Mon Sep 17 00:00:00 2001 From: sevi Date: Sun, 19 Mar 2017 02:00:52 +0100 Subject: [PATCH] Core/Misc: code style --- src/server/game/Instances/InstanceScript.cpp | 36 ++++++++++---------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/server/game/Instances/InstanceScript.cpp b/src/server/game/Instances/InstanceScript.cpp index 4b36d0b28dc..04e19c712c0 100644 --- a/src/server/game/Instances/InstanceScript.cpp +++ b/src/server/game/Instances/InstanceScript.cpp @@ -295,6 +295,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state) //TC_LOG_ERROR("misc", "Inialize boss %u state as %u.", id, (uint32)state); return false; } + else { if (bossInfo->state == state) @@ -308,27 +309,26 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state) switch (state) { - case IN_PROGRESS: - { - uint32 resInterval = GetCombatResurrectionChargeInterval(); - if (instance->Is25ManRaid() || (instance->Is25ManRaid() && instance->IsHeroic())) + case IN_PROGRESS: { - InitializeCombatResurrections(3, resInterval); + uint32 resInterval = GetCombatResurrectionChargeInterval(); + if (instance->Is25ManRaid() || (instance->Is25ManRaid() && instance->IsHeroic())) + { + InitializeCombatResurrections(3, resInterval); + } + else + { + InitializeCombatResurrections(1, resInterval); + } + break; } - else - { - InitializeCombatResurrections(1, resInterval); - } - break; - } - case FAIL: - case DONE: - ResetCombatResurrections(); - break; - - default: - break; + case FAIL: + case DONE: + ResetCombatResurrections(); + break; + default: + break; } bossInfo->state = state;