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Core/Spells: Implemented new SpellMisc field, MinDuration that controls minimum spell missile travel time
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@@ -1276,6 +1276,7 @@ SpellInfo::SpellInfo(SpellNameEntry const* spellName, ::Difficulty difficulty, S
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RangeEntry = sSpellRangeStore.LookupEntry(_misc->RangeIndex);
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Speed = _misc->Speed;
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LaunchDelay = _misc->LaunchDelay;
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MinDuration = _misc->MinDuration;
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SchoolMask = _misc->SchoolMask;
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IconFileDataId = _misc->SpellIconFileDataID;
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ActiveIconFileDataId = _misc->ActiveIconFileDataID;
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