diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 21a15fa4f99..0b040fc519a 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -763,6 +763,9 @@ void SmartAI::SetCombatMove(bool on) } else { + if (me->HasUnitState(UNIT_STATE_CONFUSED_MOVE | UNIT_STATE_FLEEING_MOVE)) + return; + me->GetMotionMaster()->MovementExpired(); me->GetMotionMaster()->Clear(true); me->StopMoving();