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Core/DataStores: Updated hotfix database structure
* Updated handling for removed db2s
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@@ -985,7 +985,7 @@ public:
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if (m)
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if (uint32 um = (uint32)atoi(m))
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phaseShift.AddUiWorldMapAreaIdSwap(um);
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phaseShift.AddUiMapPhaseId(um);
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PhasingHandler::SendToPlayer(handler->GetSession()->GetPlayer(), phaseShift);
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return true;
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