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Core/Quests: Updated Quest System to new Format
All quest requirements are now in quest_objectives table quest_template table contains _ONLY_ WDB data and must not be modified Currently supported objectives are MONSTER, GAMEOBJECT, ITEM, TALKTO, CURRENCY, REPUTATION, MONEY, PLAYERKILLS, AREATRIGGER
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@@ -941,21 +941,11 @@ DROP TABLE IF EXISTS `character_queststatus`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `character_queststatus` (
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`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
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`quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
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`status` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`explored` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`timer` int(10) unsigned NOT NULL DEFAULT '0',
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`mobcount1` smallint(5) unsigned NOT NULL DEFAULT '0',
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`mobcount2` smallint(5) unsigned NOT NULL DEFAULT '0',
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`mobcount3` smallint(5) unsigned NOT NULL DEFAULT '0',
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`mobcount4` smallint(5) unsigned NOT NULL DEFAULT '0',
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`itemcount1` smallint(5) unsigned NOT NULL DEFAULT '0',
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`itemcount2` smallint(5) unsigned NOT NULL DEFAULT '0',
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`itemcount3` smallint(5) unsigned NOT NULL DEFAULT '0',
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`itemcount4` smallint(5) unsigned NOT NULL DEFAULT '0',
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`playercount` smallint(5) unsigned NOT NULL DEFAULT '0',
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PRIMARY KEY (`guid`,`quest`)
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`guid` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
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`quest` INT(10) UNSIGNED NOT NULL DEFAULT '0',
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`status` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
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`timer` INT(10) UNSIGNED NOT NULL DEFAULT '0',
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PRIMARY KEY (`guid`, `quest`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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@@ -968,6 +958,31 @@ LOCK TABLES `character_queststatus` WRITE;
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/*!40000 ALTER TABLE `character_queststatus` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `character_queststatus_objectives`
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--
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DROP TABLE IF EXISTS `character_queststatus_objectives`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `character_queststatus_objectives` (
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`guid` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
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`quest` INT(10) UNSIGNED NOT NULL DEFAULT '0',
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`objective` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0',
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`data` INT(11) NOT NULL DEFAULT '0',
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PRIMARY KEY (`guid`, `quest`, `objective`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Dumping data for table `character_queststatus_objectives`
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--
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LOCK TABLES `character_queststatus_objectives` WRITE;
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/*!40000 ALTER TABLE `character_queststatus_objectives` DISABLE KEYS */;
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/*!40000 ALTER TABLE `character_queststatus_objectives` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `character_queststatus_daily`
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--
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