mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 18:36:31 +01:00
Some fixes for core 3.2.2a
--HG-- branch : trunk
This commit is contained in:
@@ -204,10 +204,6 @@ ObjectMgr::~ObjectMgr()
|
||||
|
||||
for (GuildMap::iterator itr = mGuildMap.begin(); itr != mGuildMap.end(); ++itr)
|
||||
delete itr->second;
|
||||
mGuildMap.clear();
|
||||
|
||||
for (CachePlayerInfoMap::iterator itr = m_mPlayerInfoMap.begin(); itr != m_mPlayerInfoMap.end(); ++itr)
|
||||
delete itr->second;
|
||||
|
||||
for (ArenaTeamMap::iterator itr = mArenaTeamMap.begin(); itr != mArenaTeamMap.end(); ++itr)
|
||||
delete itr->second;
|
||||
@@ -219,61 +215,6 @@ ObjectMgr::~ObjectMgr()
|
||||
itr->second.Clear();
|
||||
}
|
||||
|
||||
void ObjectMgr::LoadPlayerInfoInCache()
|
||||
{
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT guid, name, data, class FROM characters");
|
||||
if(!result)
|
||||
{
|
||||
sLog.outError( "Loading Player Cache failed.");
|
||||
return;
|
||||
}
|
||||
|
||||
PCachePlayerInfo pPPlayerInfo = NULL;
|
||||
Field *fields = NULL;
|
||||
Tokens tdata;
|
||||
barGoLink bar( result->GetRowCount() );
|
||||
do
|
||||
{
|
||||
bar.step();
|
||||
fields = result->Fetch();
|
||||
pPPlayerInfo = new CachePlayerInfo();
|
||||
|
||||
pPPlayerInfo->sPlayerName = fields[1].GetString();
|
||||
|
||||
tdata.clear();
|
||||
tdata = StrSplit(fields[2].GetCppString(), " ");
|
||||
|
||||
pPPlayerInfo->unLevel = Player::GetUInt32ValueFromArray(tdata,UNIT_FIELD_LEVEL);
|
||||
pPPlayerInfo->unfield = Player::GetUInt32ValueFromArray(tdata,UNIT_FIELD_BYTES_0);
|
||||
|
||||
pPPlayerInfo->unArenaInfoId0 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 0 * 6);
|
||||
pPPlayerInfo->unArenaInfoId1 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 * 6);
|
||||
pPPlayerInfo->unArenaInfoId2 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 2 * 6);
|
||||
|
||||
pPPlayerInfo->unArenaInfoSlot0 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 0 * 6 + 5);
|
||||
pPPlayerInfo->unArenaInfoSlot1 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 1 * 6 + 5);
|
||||
pPPlayerInfo->unArenaInfoSlot2 = Player::GetUInt32ValueFromArray(tdata,PLAYER_FIELD_ARENA_TEAM_INFO_1_1 + 2 * 6 + 5);
|
||||
|
||||
pPPlayerInfo->unClass = (uint32)fields[3].GetUInt32();
|
||||
m_mPlayerInfoMap[fields[0].GetUInt32()] = pPPlayerInfo;
|
||||
}
|
||||
while (result->NextRow());
|
||||
delete result;
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded info about %d players", m_mPlayerInfoMap.size());
|
||||
}
|
||||
|
||||
PCachePlayerInfo ObjectMgr::GetPlayerInfoFromCache(uint32 unPlayerGuid) const
|
||||
{
|
||||
//Now m_mPlayerInfoMap is using only for search, but when dinamic inserting/removing
|
||||
//will be implemented we should lock it to prevent simultaneous access.
|
||||
//Inserting - when new created player is saving
|
||||
//Removing - when player has been deleted
|
||||
CachePlayerInfoMap::const_iterator ipos = m_mPlayerInfoMap.find(unPlayerGuid);
|
||||
return ipos == m_mPlayerInfoMap.end() ? NULL : ipos->second;
|
||||
}
|
||||
|
||||
Group * ObjectMgr::GetGroupByLeader(const uint64 &guid) const
|
||||
{
|
||||
for (GroupSet::const_iterator itr = mGroupSet.begin(); itr != mGroupSet.end(); ++itr)
|
||||
@@ -1615,6 +1556,14 @@ void ObjectMgr::LoadGameobjects()
|
||||
return;
|
||||
}
|
||||
|
||||
// build single time for check spawnmask
|
||||
std::map<uint32,uint32> spawnMasks;
|
||||
for(uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
|
||||
if(sMapStore.LookupEntry(i))
|
||||
for(int k = 0; k < MAX_DIFFICULTY; ++k)
|
||||
if (GetMapDifficultyData(i,Difficulty(k)))
|
||||
spawnMasks[i] |= (1 << k);
|
||||
|
||||
barGoLink bar(result->GetRowCount());
|
||||
|
||||
do
|
||||
@@ -1626,12 +1575,18 @@ void ObjectMgr::LoadGameobjects()
|
||||
uint32 entry = fields[ 1].GetUInt32();
|
||||
|
||||
GameObjectInfo const* gInfo = GetGameObjectInfo(entry);
|
||||
if (!gInfo)
|
||||
if(!gInfo)
|
||||
{
|
||||
sLog.outErrorDb("Table `gameobject` has gameobject (GUID: %u) with non existing gameobject entry %u, skipped.", guid, entry);
|
||||
continue;
|
||||
}
|
||||
|
||||
if(!gInfo->displayId)
|
||||
{
|
||||
sLog.outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) doesn't have displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
|
||||
{
|
||||
sLog.outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) have invalid displayId (%u), not loaded.",guid, entry, gInfo->type, gInfo->displayId);
|
||||
@@ -1652,6 +1607,13 @@ void ObjectMgr::LoadGameobjects()
|
||||
data.rotation3 = fields[10].GetFloat();
|
||||
data.spawntimesecs = fields[11].GetInt32();
|
||||
|
||||
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
|
||||
if(!mapEntry)
|
||||
{
|
||||
sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) that spawned at not existed map (Id: %u), skip", guid, data.id, data.mapid);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (data.spawntimesecs==0 && gInfo->IsDespawnAtAction())
|
||||
{
|
||||
sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.",guid,data.id);
|
||||
@@ -1669,6 +1631,10 @@ void ObjectMgr::LoadGameobjects()
|
||||
data.go_state = GOState(go_state);
|
||||
|
||||
data.spawnMask = fields[14].GetUInt8();
|
||||
|
||||
if (data.spawnMask & ~spawnMasks[data.mapid])
|
||||
sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
|
||||
|
||||
data.phaseMask = fields[15].GetUInt16();
|
||||
int16 gameEvent = fields[16].GetInt16();
|
||||
int16 PoolId = fields[17].GetInt16();
|
||||
@@ -1850,13 +1816,6 @@ bool ObjectMgr::GetPlayerNameByGUID(const uint64 &guid, std::string &name) const
|
||||
return true;
|
||||
}
|
||||
|
||||
PCachePlayerInfo pInfo = GetPlayerInfoFromCache(GUID_LOPART(guid));
|
||||
if(pInfo)
|
||||
{
|
||||
name = pInfo->sPlayerName.c_str();
|
||||
return true;
|
||||
}
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT name FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
|
||||
if(result)
|
||||
@@ -1871,6 +1830,12 @@ bool ObjectMgr::GetPlayerNameByGUID(const uint64 &guid, std::string &name) const
|
||||
|
||||
uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const
|
||||
{
|
||||
// prevent DB access for online player
|
||||
if(Player* player = GetPlayer(guid))
|
||||
{
|
||||
return Player::TeamForRace(player->getRace());
|
||||
}
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT race FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
|
||||
if(result)
|
||||
@@ -1885,6 +1850,12 @@ uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const
|
||||
|
||||
uint32 ObjectMgr::GetPlayerAccountIdByGUID(const uint64 &guid) const
|
||||
{
|
||||
// prevent DB access for online player
|
||||
if(Player* player = GetPlayer(guid))
|
||||
{
|
||||
return player->GetSession()->GetAccountId();
|
||||
}
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
if(result)
|
||||
{
|
||||
@@ -3537,31 +3508,31 @@ void ObjectMgr::LoadQuests()
|
||||
"QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, SrcItemId, SrcItemCount, SrcSpell,"
|
||||
// 29 30 31 32 33 34 35 36 37 38
|
||||
"Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4,"
|
||||
// 39 40 41 42 43 44 45 46
|
||||
"ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4,"
|
||||
// 47 48 49 50 51 52 53 54
|
||||
// 39 40 41 42 43 44 45 46 47 48 49 50
|
||||
"ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6,"
|
||||
// 51 52 53 54 55 56 57 58
|
||||
"ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4,"
|
||||
// 55 56 57 58 59 60 61 62
|
||||
// 59 60 61 62 63 64 65 66
|
||||
"ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4,"
|
||||
// 63 64 65 66
|
||||
// 67 68 69 70
|
||||
"ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4,"
|
||||
// 67 68 69 70 71 72
|
||||
// 71 72 73 74 75 76
|
||||
"RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6,"
|
||||
// 73 74 75 76 77 78
|
||||
// 77 78 79 80 81 82
|
||||
"RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6,"
|
||||
// 79 80 81 82 83 84 85 86
|
||||
// 83 84 85 86 87 88 89 90
|
||||
"RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4,"
|
||||
// 87 88 89 90 91 92 93 94 95 96
|
||||
// 91 92 93 94 95 96 97 98 99 100
|
||||
"RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5,"
|
||||
// 97 98 99 100 101 102 103 104 105 106 107
|
||||
// 101 102 103 104 105 106 107 108 109 110 111
|
||||
"RewHonorableKills, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt,"
|
||||
// 108 109 110 111 112 113 114 115
|
||||
// 112 113 114 115 116 117 118 119
|
||||
"DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4,"
|
||||
// 116 117 118 119 120 121
|
||||
// 120 121 122 123 124 125
|
||||
"IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
|
||||
// 122 123 124 125
|
||||
// 126 127 128 129
|
||||
"OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4,"
|
||||
// 126 127
|
||||
// 130 131
|
||||
"StartScript, CompleteScript"
|
||||
" FROM quest_template");
|
||||
if(result == NULL)
|
||||
@@ -3590,8 +3561,7 @@ void ObjectMgr::LoadQuests()
|
||||
|
||||
delete result;
|
||||
|
||||
|
||||
std::map<uint32,uint32> usedMailTemplates;
|
||||
std::map<uint32,uint32> usedMailTemplates;
|
||||
|
||||
// Post processing
|
||||
for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); ++iter)
|
||||
@@ -3818,7 +3788,7 @@ void ObjectMgr::LoadQuests()
|
||||
}
|
||||
}
|
||||
|
||||
for (uint8 j = 0; j < QUEST_OBJECTIVES_COUNT; ++j )
|
||||
for (uint8 j = 0; j < QUEST_ITEM_OBJECTIVES_COUNT; ++j )
|
||||
{
|
||||
uint32 id = qinfo->ReqItemId[j];
|
||||
if(id)
|
||||
@@ -4110,7 +4080,7 @@ void ObjectMgr::LoadQuests()
|
||||
if (qinfo->NextQuestInChain)
|
||||
{
|
||||
QuestMap::iterator qNextItr = mQuestTemplates.find(qinfo->NextQuestInChain);
|
||||
if (qNextItr == mQuestTemplates.end())
|
||||
if(qNextItr == mQuestTemplates.end())
|
||||
{
|
||||
sLog.outErrorDb("Quest %u has `NextQuestInChain` = %u but quest %u does not exist, quest chain will not work.",
|
||||
qinfo->GetQuestId(),qinfo->NextQuestInChain ,qinfo->NextQuestInChain );
|
||||
@@ -4121,7 +4091,7 @@ void ObjectMgr::LoadQuests()
|
||||
}
|
||||
|
||||
// fill additional data stores
|
||||
if (qinfo->PrevQuestId)
|
||||
if(qinfo->PrevQuestId)
|
||||
{
|
||||
if (mQuestTemplates.find(abs(qinfo->GetPrevQuestId())) == mQuestTemplates.end())
|
||||
{
|
||||
@@ -4133,7 +4103,7 @@ void ObjectMgr::LoadQuests()
|
||||
}
|
||||
}
|
||||
|
||||
if (qinfo->NextQuestId)
|
||||
if(qinfo->NextQuestId)
|
||||
{
|
||||
QuestMap::iterator qNextItr = mQuestTemplates.find(abs(qinfo->GetNextQuestId()));
|
||||
if (qNextItr == mQuestTemplates.end())
|
||||
@@ -4147,9 +4117,9 @@ void ObjectMgr::LoadQuests()
|
||||
}
|
||||
}
|
||||
|
||||
if (qinfo->ExclusiveGroup)
|
||||
if(qinfo->ExclusiveGroup)
|
||||
mExclusiveQuestGroups.insert(std::pair<int32, uint32>(qinfo->ExclusiveGroup, qinfo->GetQuestId()));
|
||||
if (qinfo->LimitTime)
|
||||
if(qinfo->LimitTime)
|
||||
qinfo->SetFlag(QUEST_TRINITY_FLAGS_TIMED);
|
||||
}
|
||||
|
||||
@@ -4719,36 +4689,36 @@ void ObjectMgr::LoadWaypointScripts()
|
||||
void ObjectMgr::LoadItemTexts()
|
||||
{
|
||||
QueryResult *result = CharacterDatabase.Query("SELECT id, text FROM item_text");
|
||||
|
||||
|
||||
uint32 count = 0;
|
||||
|
||||
|
||||
if( !result )
|
||||
{
|
||||
barGoLink bar( 1 );
|
||||
bar.step();
|
||||
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded %u item pages", count );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
barGoLink bar( result->GetRowCount() );
|
||||
|
||||
|
||||
Field* fields;
|
||||
do
|
||||
{
|
||||
bar.step();
|
||||
|
||||
|
||||
fields = result->Fetch();
|
||||
|
||||
|
||||
mItemTexts[ fields[0].GetUInt32() ] = fields[1].GetCppString();
|
||||
|
||||
|
||||
++count;
|
||||
|
||||
|
||||
} while ( result->NextRow() );
|
||||
|
||||
|
||||
delete result;
|
||||
|
||||
|
||||
sLog.outString();
|
||||
sLog.outString( ">> Loaded %u item texts", count );
|
||||
}
|
||||
@@ -5283,6 +5253,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
|
||||
sLog.outString( ">> Loaded %u areatrigger scripts", count );
|
||||
}
|
||||
|
||||
// use searched_node for search some known node
|
||||
uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid, uint32 team )
|
||||
{
|
||||
bool found = false;
|
||||
@@ -5292,7 +5263,8 @@ uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid, u
|
||||
for (uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i)
|
||||
{
|
||||
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i);
|
||||
if(!node || node->map_id != mapid || !node->MountCreatureID[team == ALLIANCE ? 1 : 0] && node->MountCreatureID[0] != 32981) // dk flight
|
||||
|
||||
if(!node || node->map_id != mapid || !node->MountCreatureID[team == ALLIANCE ? 1 : 0] && node->MountCreatureID[0] != 32981) // dk flight
|
||||
continue;
|
||||
|
||||
uint8 field = (uint8)((i - 1) / 32);
|
||||
@@ -5302,7 +5274,7 @@ uint32 ObjectMgr::GetNearestTaxiNode( float x, float y, float z, uint32 mapid, u
|
||||
if((sTaxiNodesMask[field] & submask)==0)
|
||||
continue;
|
||||
|
||||
float dist2 = (node->x - x)*(node->x - x)+(node->y - y)*(node->y - y)+(node->z - z)*(node->z - z);
|
||||
float dist2 = (node->x - x)*(node->x - x)+(node->y - y)*(node->y - y)+(node->z - z)*(node->z - z);
|
||||
if(found)
|
||||
{
|
||||
if(dist2 < dist)
|
||||
@@ -5512,7 +5484,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
|
||||
|
||||
if(graveLow==graveUp && !map->IsBattleArena())
|
||||
{
|
||||
sLog.outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
|
||||
//sLog.outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user