diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp index 7bcf668b93a..b979051e948 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp @@ -19,6 +19,7 @@ #include "Player.h" #include "Creature.h" +uint32 GetGossipActionFor(Player* player, uint32 gossipListId) { return player->PlayerTalkClass->GetGossipOptionAction(gossipListId); } void ClearGossipMenuFor(Player* player) { player->PlayerTalkClass->ClearMenus(); } // Using provided text, not from DB void AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action) { player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, icon, text, sender, action, "", 0); } diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h index e33938ca8c6..b9f9e0f26e0 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h @@ -83,6 +83,7 @@ enum eTradeskill }; class Creature; +uint32 TC_GAME_API GetGossipActionFor(Player* player, uint32 gossipListId); void TC_GAME_API ClearGossipMenuFor(Player* player); // Using provided text, not from DB void TC_GAME_API AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action);