From a850ae51a28cc047c553d75cf2c4eebf87eb20e0 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 28 Dec 2018 22:34:15 +0100 Subject: [PATCH] Scripts/SFK: do not re-schedule Wracking Pain on normal difficulty --- .../EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp index 189519fef53..ab3835531e6 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_baron_ashbury.cpp @@ -179,7 +179,8 @@ struct boss_baron_ashbury : public BossAI DoCastAOE(SPELL_ASPHYXIATE); events.ScheduleEvent(EVENT_STAY_OF_EXECUTION, 7s); events.ScheduleEvent(EVENT_PAIN_AND_SUFFERING, 12s); - events.ScheduleEvent(EVENT_WRACKING_PAIN, 13s); + if (IsHeroic()) + events.ScheduleEvent(EVENT_WRACKING_PAIN, 13s); events.Repeat(52s); _canAttack = false; break;