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Core/Spells: Update/Convert warrior state "Victory Rush" for 4.3.4
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@@ -769,6 +769,34 @@ class spell_warr_sword_and_board : public SpellScriptLoader
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}
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};
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// 32216 - Victorious
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class spell_warr_victorious : public SpellScriptLoader
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{
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public:
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spell_warr_victorious() : SpellScriptLoader("spell_warr_victorious") { }
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class spell_warr_victorious_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_warr_victorious_AuraScript);
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void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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GetTarget()->RemoveAura(GetId());
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}
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void Register() OVERRIDE
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{
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OnEffectProc += AuraEffectProcFn(spell_warr_victorious_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const OVERRIDE
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{
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return new spell_warr_victorious_AuraScript();
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}
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};
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// 50720 - Vigilance
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class spell_warr_vigilance : public SpellScriptLoader
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{
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@@ -914,6 +942,7 @@ void AddSC_warrior_spell_scripts()
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new spell_warr_slam();
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new spell_warr_sweeping_strikes();
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new spell_warr_sword_and_board();
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new spell_warr_victorious();
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new spell_warr_vigilance();
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new spell_warr_vigilance_trigger();
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}
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