Core/Spells: Update/Convert warrior state "Victory Rush" for 4.3.4

This commit is contained in:
Vincent-Michael
2013-07-20 18:22:33 +02:00
parent 7e0b8d69d6
commit a86f818fe1
3 changed files with 36 additions and 10 deletions

View File

@@ -769,6 +769,34 @@ class spell_warr_sword_and_board : public SpellScriptLoader
}
};
// 32216 - Victorious
class spell_warr_victorious : public SpellScriptLoader
{
public:
spell_warr_victorious() : SpellScriptLoader("spell_warr_victorious") { }
class spell_warr_victorious_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warr_victorious_AuraScript);
void HandleEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveAura(GetId());
}
void Register() OVERRIDE
{
OnEffectProc += AuraEffectProcFn(spell_warr_victorious_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_warr_victorious_AuraScript();
}
};
// 50720 - Vigilance
class spell_warr_vigilance : public SpellScriptLoader
{
@@ -914,6 +942,7 @@ void AddSC_warrior_spell_scripts()
new spell_warr_slam();
new spell_warr_sweeping_strikes();
new spell_warr_sword_and_board();
new spell_warr_victorious();
new spell_warr_vigilance();
new spell_warr_vigilance_trigger();
}