diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index eabe2fdf4f7..b7c17ae085f 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -805,7 +805,7 @@ void Creature::Update(uint32 diff) if (_spellFocusInfo.delay <= diff) ReacquireSpellFocusTarget(); else - _spellFocusInfo.delay -= 0; + _spellFocusInfo.delay -= diff; } // periodic check to see if the creature has passed an evade boundary