From a93cc14c693f0fa8d15a3e78d62600639d5aeaed Mon Sep 17 00:00:00 2001 From: Aokromes Date: Sat, 16 Jul 2016 21:57:59 +0200 Subject: [PATCH] Compile fix... another one... some day i will learn to wait to some c++ guys to help with 3.3.5a or 6.x to 4.3.4 c++ ports --- src/server/game/Battlefield/Battlefield.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 44201731323..642e2b76b15 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -238,6 +238,8 @@ class Battlefield : public ZoneScript /// Return true if battle is start, false if battle is not started bool IsWarTime() const { return m_isActive; } + int8 GetState() const { return m_isActive ? BATTLEFIELD_IN_PROGRESS : (m_Timer <= m_StartGroupingTimer ? BATTLEFIELD_WARMUP : BATTLEFIELD_INACTIVE); } + /// Enable or Disable battlefield void ToggleBattlefield(bool enable) { m_IsEnabled = enable; } /// Return if battlefield is enable