Core/Logs: Log full guid instead of just low guid, part 2

(cherry picked from commit 3def52c1c4)
This commit is contained in:
Giacomo Pozzoni
2020-04-05 14:28:24 +02:00
committed by Shauren
parent 363db46c43
commit a9e325f6b7
30 changed files with 161 additions and 186 deletions

View File

@@ -142,8 +142,8 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
TC_LOG_DEBUG("entities.pet", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (%s Entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!",
guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUID().ToString().c_str(), pet->GetEntry(), pet->GetTypeId());
TC_LOG_DEBUG("entities.pet", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object %s is considered pet-like but doesn't have a charminfo!",
guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUID().ToString().c_str());
return;
}