From aa0b7dd1529a5c9cf666d569a54f024d28955c5b Mon Sep 17 00:00:00 2001 From: ariel- Date: Mon, 1 May 2017 18:52:15 -0300 Subject: [PATCH] Core/Misc: build fixes --- src/server/game/AI/CoreAI/UnitAI.h | 1 + .../scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index b70a1613a25..0aab01e4a6e 100644 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -23,6 +23,7 @@ #include "Unit.h" #include "Containers.h" #include "EventMap.h" +#include "QuestDef.h" #include class Player; diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp index 581c5b3afbd..981a6857f71 100644 --- a/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp +++ b/src/server/scripts/EasternKingdoms/SunkenTemple/sunken_temple.cpp @@ -73,7 +73,7 @@ class go_atalai_statue : public GameObjectScript InstanceScript* instance; - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { instance->SetData(EVENT_STATE, me->GetEntry()); return false;