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*Fix auras display when unit dies.
*Fix Freezing trap diminishing return. --HG-- branch : trunk
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@@ -2884,7 +2884,7 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellEntry const* spellproto
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if (mechanic & (1<<MECHANIC_FEAR)) return DIMINISHING_FEAR;
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if (mechanic & (1<<MECHANIC_CHARM)) return DIMINISHING_CHARM;
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if (mechanic & (1<<MECHANIC_SILENCE)) return DIMINISHING_SILENCE;
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if (mechanic & (1<<DIMINISHING_DISARM)) return DIMINISHING_DISARM;
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if (mechanic & (1<<MECHANIC_DISARM)) return DIMINISHING_DISARM;
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if (mechanic & (1<<MECHANIC_FREEZE)) return DIMINISHING_FREEZE;
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if (mechanic & ((1<<MECHANIC_KNOCKOUT) | (1<<MECHANIC_SAPPED))) return DIMINISHING_KNOCKOUT;
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if (mechanic & (1<<MECHANIC_BANISH)) return DIMINISHING_BANISH;
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