Core/Maps: Changed the way area data is stored in maps, it now uses ID field from AreaTable.dbc instead AreaBit used for exploration marker (and is not unique anymore on top of simply being stupidly confusing)

Note: Extracting maps is required
(cherry picked from commit db0b8bf24e)

# Conflicts:
#	src/server/game/Achievements/AchievementMgr.cpp
#	src/server/game/Chat/Chat.cpp
#	src/server/game/Conditions/ConditionMgr.cpp
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/DataStores/DBCStores.h
#	src/server/game/DataStores/DBCfmt.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Globals/ObjectMgr.cpp
#	src/server/game/Handlers/BattleGroundHandler.cpp
#	src/server/game/Handlers/MiscHandler.cpp
#	src/server/game/Maps/Map.cpp
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/scripts/Commands/cs_go.cpp
#	src/server/scripts/Commands/cs_group.cpp
#	src/server/scripts/Commands/cs_lookup.cpp
#	src/server/scripts/Commands/cs_misc.cpp
#	src/tools/map_extractor/System.cpp
#	src/tools/mmaps_generator/TerrainBuilder.cpp
This commit is contained in:
Shauren
2016-02-09 18:18:19 +01:00
parent 93718e5b3d
commit aa432db36d
27 changed files with 173 additions and 270 deletions

View File

@@ -37,7 +37,7 @@
#include "VMapFactory.h"
u_map_magic MapMagic = { {'M','A','P','S'} };
u_map_magic MapVersionMagic = { {'v','1','.','3'} };
u_map_magic MapVersionMagic = { {'v','1','.','6'} };
u_map_magic MapAreaMagic = { {'A','R','E','A'} };
u_map_magic MapHeightMagic = { {'M','H','G','T'} };
u_map_magic MapLiquidMagic = { {'M','L','I','Q'} };
@@ -1746,7 +1746,7 @@ bool GridMap::loadAreaData(FILE* in, uint32 offset, uint32 /*size*/)
_gridArea = header.gridArea;
if (!(header.flags & MAP_AREA_NO_AREA))
{
_areaMap = new uint16 [16*16];
_areaMap = new uint16[16 * 16];
if (fread(_areaMap, sizeof(uint16), 16*16, in) != 16*16)
return false;
}
@@ -2125,12 +2125,12 @@ inline ZLiquidStatus GridMap::getLiquidStatus(float x, float y, float z, uint8 R
uint32 liqTypeIdx = liquidEntry->Type;
if (entry < 21)
{
if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(getArea(x, y), MAPID_INVALID))
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(getArea(x, y)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
if (!overrideLiquid && area->zone)
{
area = GetAreaEntryByAreaID(area->zone);
area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidEntry->Type];
}
@@ -2304,7 +2304,7 @@ bool Map::IsOutdoors(float x, float y, float z) const
if (wmoEntry)
{
TC_LOG_DEBUG("maps", "Got WMOAreaTableEntry! flag %u, areaid %u", wmoEntry->Flags, wmoEntry->areaId);
atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
return IsOutdoorWMO(mogpFlags, adtId, rootId, groupId, wmoEntry, atEntry);
}
@@ -2328,7 +2328,7 @@ bool Map::GetAreaInfo(float x, float y, float z, uint32 &flags, int32 &adtId, in
return false;
}
uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
uint32 Map::GetAreaId(float x, float y, float z, bool *isOutdoors) const
{
uint32 mogpFlags;
int32 adtId, rootId, groupId;
@@ -2341,20 +2341,20 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
haveAreaInfo = true;
wmoEntry = GetWMOAreaTableEntryByTripple(rootId, adtId, groupId);
if (wmoEntry)
atEntry = GetAreaEntryByAreaID(wmoEntry->areaId);
atEntry = sAreaTableStore.LookupEntry(wmoEntry->areaId);
}
uint16 areaflag;
uint32 areaId;
if (atEntry)
areaflag = atEntry->exploreFlag;
areaId = atEntry->ID;
else
{
if (GridMap* gmap = const_cast<Map*>(this)->GetGrid(x, y))
areaflag = gmap->getArea(x, y);
areaId = gmap->getArea(x, y);
// this used while not all *.map files generated (instances)
else
areaflag = GetAreaFlagByMapId(i_mapEntry->MapID);
areaId = i_mapEntry->linked_zone;
}
if (isOutdoors)
@@ -2364,8 +2364,31 @@ uint16 Map::GetAreaFlag(float x, float y, float z, bool *isOutdoors) const
else
*isOutdoors = true;
}
return areaflag;
}
return areaId;
}
uint32 Map::GetAreaId(float x, float y, float z) const
{
return GetAreaId(x, y, z, nullptr);
}
uint32 Map::GetZoneId(float x, float y, float z) const
{
uint32 areaId = GetAreaId(x, y, z);
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaId))
if (area->zone)
return area->zone;
return areaId;
}
void Map::GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
{
areaid = zoneid = GetAreaId(x, y, z);
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(areaid))
if (area->zone)
zoneid = area->zone;
}
uint8 Map::GetTerrainType(float x, float y) const
{
@@ -2401,12 +2424,12 @@ ZLiquidStatus Map::getLiquidStatus(float x, float y, float z, uint8 ReqLiquidTyp
if (liquid_type && liquid_type < 21)
{
if (AreaTableEntry const* area = GetAreaEntryByAreaFlagAndMap(GetAreaFlag(x, y, z), GetId()))
if (AreaTableEntry const* area = sAreaTableStore.LookupEntry(GetAreaId(x, y, z)))
{
uint32 overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
if (!overrideLiquid && area->zone)
{
area = GetAreaEntryByAreaID(area->zone);
area = sAreaTableStore.LookupEntry(area->zone);
if (area)
overrideLiquid = area->LiquidTypeOverride[liquidFlagType];
}
@@ -2468,34 +2491,6 @@ float Map::GetWaterLevel(float x, float y) const
return 0;
}
uint32 Map::GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id)
{
AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
if (entry)
return entry->ID;
else
return 0;
}
uint32 Map::GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id)
{
AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
if (entry)
return (entry->zone != 0) ? entry->zone : entry->ID;
else
return 0;
}
void Map::GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id)
{
AreaTableEntry const* entry = GetAreaEntryByAreaFlagAndMap(areaflag, map_id);
areaid = entry ? entry->ID : 0;
zoneid = entry ? ((entry->zone != 0) ? entry->zone : entry->ID) : 0;
}
bool Map::isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask) const
{
return VMAP::VMapFactory::createOrGetVMapManager()->isInLineOfSight(GetId(), x1, y1, z1, x2, y2, z2)